Spring Engine v97 Release Candidate 1 with Better Language Support!
Well, it seems our courageous team of developers have been working hard in the background and a release candidate of version 97.0
has been presented for public scrutiny. There are no known breaking changes at this time but, while the release is mostly for fixes, debugging improvements, new optional features (like UTF8 support and new keyboard shortcut options) and back-end changes (like migration to SDL2) it is in no less need of rigorous testing. Also, check out this weird new red and green bar thing in the debugging overlay… I bet that anyone who knows what a “simframe” is will be ecstatic!
If you are developing a game using the +Spring RTS Engine
this is your first chance to verify it will be compatible with the new version or to identify any compatibility issues that you or the developers will need to address before it drops for real and affects your players. If you are a player this is your chance to identify bugs before they interrupt your ability to enjoy your favourite Spring RTS Game. Also, don’t forget to get abma
some fresh screenshots to accompany the official release (in other words, take a bunch of awesome screenshots and lambaste him with them).
Check the official forum post for official details, changelog and discussion: http://springrts.com/phpbb/viewtopic.php?p=554868#OpenSource #RealTimeStrategy #GameDevelopment