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OK so this is pretty cool!
A brave soul was cool enough to test the LSI snap on +Ubuntu with latest snapd to determine whats left to enable over there: https://github.com/solus-project/linux-steam-integration/issues/35
After some minor alterations to LSI, the only thing left to do on that front it would seem is to now enable snapd on multiarch to expose 32-bit NVIDIA drivers. As can be seen from the screenshot, it already works on the open source drivers well enough :) (Vulkan also works for the open source drivers, we just need to make multiarch and biarch behave the same and expose the vulkan ICD file to LSI)
A brave soul was cool enough to test the LSI snap on +Ubuntu with latest snapd to determine whats left to enable over there: https://github.com/solus-project/linux-steam-integration/issues/35
After some minor alterations to LSI, the only thing left to do on that front it would seem is to now enable snapd on multiarch to expose 32-bit NVIDIA drivers. As can be seen from the screenshot, it already works on the open source drivers well enough :) (Vulkan also works for the open source drivers, we just need to make multiarch and biarch behave the same and expose the vulkan ICD file to LSI)
+Ikey Doherty you are the most kickass dev I know. Willing to work back and forth with the members of the community like this. And HUGE props to the person who spent all the time working to run tests and such on their machines8w
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