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Sindharta Tanuwijaya
Works at Aiming
Attended Keio University
Lives in Japan
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Sindharta Tanuwijaya

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Analyst firm Newzoo reports that China's ascendency is coming faster than expected -- but growth all around the globe is powering a big games business.
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Sindharta Tanuwijaya

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Finnish mobile game company Supercell claims profits doubled and revenue tripled in 2014 thanks to top F2P earners like Boom Beach and Clash of Clans .
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Sindharta Tanuwijaya

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One thing that makes HDR rendering impressive is the bloom effect. In fact even if bloom is in a sense decoupled from HDR rendering, it is often confused with HDR. There are 3d engines out there that advertise bloom for HDR rendering, which is nonsense. You can have HDR rendering without bloom, ...
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Sindharta Tanuwijaya

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It's Monday, March 2nd, the first day of the Game Developers Conference in San Francisco, and I can't help but notice a common refrain: "I'm already tired."
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Sindharta Tanuwijaya

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Microsoft has cut deals with Epic, Unity and Chukong Technologies to integrate its Visual Studio development toolset more tightly with their respective engines -- Unreal, Unity and Cocos2d.
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Sindharta Tanuwijaya

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Mobile game firms are spending big to acquire users; iSpot.tv's Sean Muller says that together, King, Supercell, Machine Zone and uCool have spent over $130 million on TV ads for their games in 2015.
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Sindharta Tanuwijaya

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View All RSS. March 23, 2015. Sony Computer Entertainment America LLC Senior Combat Designer; Sony Computer Entertainment America LLC Senior Animation Programmer; Sony Computer Entertainment America LLC Senior Staff Graphics Programmer; Sony Computer Entertainment America LLC ...
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Sindharta Tanuwijaya

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Electronic Arts' mobile publishing arm Chillingo is making a big push into China by opening a new studio, Chillingo China, within EA's established Shanghai office.
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Sindharta Tanuwijaya

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There are two ways you can tackle piracy: the way that doesn't work (threats, control and lockdowns) and the way that does (offering a superior service to piracy).
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Story
Tagline
A programmer, a husband, and a father of one kid, living in Japan.
Introduction
A programmer, a husband, and a father of one kid, living in Japan.
Bragging rights
Succeeded in living abroad and in entering the game industry !
Education
  • Keio University
    Computer Graphics, 2004 - 2010
  • Sekolah Tinggi Teknik Surabaya
    Information Systems and Computer Engineering, 1998 - 2002
Basic Information
Gender
Male
Work
Occupation
Graphics R&D Engineer
Skills
DirectX (10, 11), Shaders (HLSL), C++, C#, Unity, Perl, PHP, Javascript, Data Mining, Mocap Data Retrieval, Java, Java3D, OpenGL.
Employment
  • Aiming
    Software Engineer, 2013 - present
    Check out my LinkedIn page.
  • Square Enix
    Graphics R&D Engineer, 2010 - 2013
    Check out my LinkedIn page.
  • Gaiax
    Web Programmer, 2007 - 2010
    Check out my LinkedIn page.
Places
Map of the places this user has livedMap of the places this user has livedMap of the places this user has lived
Currently
Japan
Links
Sindharta Tanuwijaya's +1's are the things they like, agree with, or want to recommend.
Gamasutra: Mike Sellers's Blog - Adding Debt to your Daily Scrum
gamasutra.com

View All RSS. April 16, 2015. YAGER Development GmbH. Senior Gameplay Programmer (f/m); YAGER Development GmbH. Senior Console Programmer (f

Gamasutra: Maria Alegre's Blog - 7 Questions to Ask Yourself When Moneti...
gamasutra.com

View All RSS. March 23, 2015. Sony Computer Entertainment America LLC Senior Combat Designer; Sony Computer Entertainment America LLC Senior

Gamasutra: Chris Simpson's Blog - Behavior trees for AI: How they work
www.gamasutra.com

Introduction. While there are plenty of behaviour tree tutorials and guides around the internet, when exploring whether they would be right

Gamasutra: Ievgen Leonov's Blog - Mobile and Social Gaming Industry: 201...
gamasutra.com

The article was originally posted in Renatus' Blog. Check out the original here. Golden age of mobile games. Golden age of mobile games. Mob

Report: Growth of mobile game usage slowed significantly in 2014
www.gamasutra.com

Mobile game usage by smartphone and tablet owners isn't growing as quickly as the rest of the mobile app market, but it's still showing sign

How Facebook and Candy Crush Got You Hooked | WIRED
www.wired.com

Facebook. Twitter. Instagram. World of Warcraft. Angry Birds. The most successful tech products have one thing in common: They’re addictive.

Gamasutra: Dmitri Williams's Blog - Game Analytics 101 Part 3: Understan...
www.gamasutra.com

Part 3: Understanding Social in Games. In the first two posts I laid out the basics of metrics, how to set them up, what the major ones are,

What's next for Unity and its new CEO? Co-founder David Helgason explains
www.gamasutra.com

Today, Unity announced that co-founder and CEO David Helgason would be stepping down, to be replaced by EA veteran John Riccitiello. Gamasut

Report: Tencent trumps EA, Sony and Apple in terms of game revenue
www.gamasutra.com

A new market research report further reinforces the notion that free-to-play and mobile game firms are competing with (and, at least in Tenc

Gamasutra: Heinz Schuller's Blog - A key ingredient for successful game ...
www.gamasutra.com

View All RSS. September 22, 2014. InnoGames GmbH. Senior Producer (m/f); Infinity Ward / Activision Producer - Infinity Ward; Infinity Ward

EA Mobile boss Gibeau: iPhone 6 'on par with next-generation consoles'
www.gamasutra.com

And his company is already prototyping a game made in its Frostbite engine for the device -- the same tech that powers its next-gen titles.

社内スタートアップによる組織の成長に伴い発生する痛みとその解決策(スクラム&リーンスタートアップ導入)について #devlove #dev…
ja.slideshare.net

社内スタートアップが成長していく過程で直面した様々な問題についてcameranの事例を元にお話します。また、その問題に対して、スクラムやリーンスタートアップを用いてどのように解決していったのかについて説明します。 ※スクラムやリーンスタートアップについての基本的な説明は省略

The Art of Looking: How to Live with Presence, Break the Tyranny of Prod...
www.brainpickings.org

"When you look closely at anything familiar, it transmogrifies into something unfamiliar." For my book club collaboration with The Dish,

Apple Begins Rejecting Apps That Offer Rewards For Video Views, Social S...
techcrunch.com

Apple has begun to crack down on tools that app developers use to monetize and grow their applications, including incentivized video viewing

Gamasutra: Valentin Simonov's Blog - Interesting things in Unity 4.5 you...
www.gamasutra.com

Well, as you all know Unity team has recently released Unity version 4.5 which brought us (according to Unity's web site): Over 450 bug fixe

Gamasutra: Andrew Pedersen's Blog - Hacking the Game Industry, Part II: ...
www.gamasutra.com

Hackathons are like Petri dishes for innovation. When held in-house, they challenge institutionalized ways of thinking and stimulate change

Gamasutra: Harvard Bonin's Blog - The Elimination of Waste: Lean Six Sig...
gamasutra.com

These days one must only search online to find many project management techniques that are prevalent within general software development but

The Indie Bubble Is Popping.
jeff-vogel.blogspot.com

Writing this article really stressed me out. I reworked it over a dozen times. To calm down a little, I will intersperse this with image tha

Pixar Cofounder Ed Catmull on Failure and Why Fostering a Fearless Cultu...
www.brainpickings.org

Why the greatest enemy of creative success is the attempt to fortify against failure. "Make New Mistakes. Make glorious, amazing mistakes