Profile

Cover photo
Si Robertson
Lives in UK
421 followers|330,948 views
AboutPosts
People
Have them in circles
421 people
Pokey Toad's profile photo
Nithin Pai's profile photo
Lionel Noctis's profile photo
Dmitriy Yukhanov (focus)'s profile photo
hervé MERAT's profile photo
Christophe BECKER's profile photo
Poppy Jackson's profile photo
Pummel Head's profile photo
Julien Samama's profile photo
Places
Map of the places this user has livedMap of the places this user has livedMap of the places this user has lived
Currently
UK
Links
Other profiles
Contributor to
Work
Occupation
Freelance Web Programmer
Skills
!!1
Basic Information
Other names
RetroModular

Stream

Si Robertson

Shared publicly  - 
 
Might be interesting.
Google has announced the next challenge for its AI software - to play a live-streamed Go match against the world champion.
1
Add a comment...

Si Robertson

Shared publicly  - 
 
/eɪs-praɪt/ — animated sprite editor & pixel art tool. Download Release Notes · Tweet. Organize Layers. Create, copy, move, drag & drop layers. Animate. Create, copy, move, link, drag & drop frames or cels. Tag Frames. Include several animations in the same file tagging sections. Playback Modes ...
3
1
Tony Bonavera's profile photo
Add a comment...

Si Robertson

Shared publicly  - 
 
A driverless 'pod' that will take to the streets of London in July will resemble the electric passenger shuttle at Heathrow Airport
2
Add a comment...

Si Robertson

Shared publicly  - 
 
I assume Go is a lot more complex than Chess, for AI.
An artificial intelligence program developed by Google beats Europe's top player at the ancient Chinese game of Go, about a decade earlier than expected.
1
Stanislav Tarnovsky's profile photo
 
It may be just a less researched area than chess.
Add a comment...

Si Robertson

Shared publicly  - 
 
 
New Game Design Daily! This time we talk about how failing can be a good thing sometimes with game development. cc +Devin Becker +Joseph Burchett 
The Game Developers Radio
Game Design Daily 043 - Learning From Failures by The Game Developers Radio
View original post
1
Add a comment...

Si Robertson

Shared publicly  - 
 
Apparently I'm now "linked in" to the matrix, or something.
View Simon Robertson’s professional profile on LinkedIn. LinkedIn is the world's largest business network, helping professionals like Simon Robertson discover inside connections to recommended job candidates, industry experts, and business partners.
2
Sebastian “bitsofbas” Lambinon's profile photo
 
Invitation sent! ;-)
Add a comment...
Have them in circles
421 people
Pokey Toad's profile photo
Nithin Pai's profile photo
Lionel Noctis's profile photo
Dmitriy Yukhanov (focus)'s profile photo
hervé MERAT's profile photo
Christophe BECKER's profile photo
Poppy Jackson's profile photo
Pummel Head's profile photo
Julien Samama's profile photo

Si Robertson

Shared publicly  - 
 
Changed the way Raze deals with projects, it now expects to be working with a Raze project directory which is structured like this:

app/
bin/
doc/
res/
src/
.raze-project

The "app" directory won't exist if you're just creating a library, it contains the compile code (JS files) and HTML files etc, basically the main output directory.

The "res" directory is also only used for apps, it contains files that can be processed (templates etc) during a build. Those files end up in the "app" directory.

The "bin" directory contains intermediate files, the optional "doc" directory contains generated documentation, and the "src" directory contains all of the source code (.raze files).

The Raze executable is now easy to use from a command-line, it works a bit like the Go executable:

$ raze create // creates a new project
$ raze delete // deletes a project
$ raze build // builds a project
$ raze clean // cleans a project
$ raze doc // generates documentation for the "src" files
$ raze install // installs a remote source library
$ raze uninstall // uninstalls one or more local source libraries
$ raze update // updates one or more local source libraries
$ raze list // lists all of the installed source libraries
$ raze serve // starts a simple HTTP server to run the "app"

The executable can also be launched in a persistent way which allows IDE plugins etc to launch the executable once (per project) and keep it running. Communication is done via the standard input and output streams. This provides a way for plugins to implement code hinting, refactoring and other things that you would expect.

#progress  
1
Add a comment...

Si Robertson

Shared publicly  - 
 
Has anyone here played around with this?

I'm reading through the docs at the moment.
electron - Build cross platform desktop apps with web technologies
1
karim beyrouti's profile photoJohn Hattan's profile photo
2 comments
 
There are several high quality projects made out of it. And V8 is nice. That's about all I know.
Add a comment...

Si Robertson

Shared publicly  - 
 
The Sublime Text devs should make the editor open-source, we might actually see some progress being made that way. Don't get me wrong, I love the editor and use regularly but it's starting to feel like nothing more than an easy cash in for the devs now.
1
Joshua Perez's profile photoJohn Hattan's profile photoSi Robertson's profile photo
8 comments
 
+Joshua Perez Nope. I had to install Windows 10 the hard way because the upgrade kept failing, and that resulted in me losing a lot of stuff including the nice Sublime Text theme.

+John Hattan I will give Atom a whirl over the weekend. It sounds like it's fairly solid now.
Add a comment...

Si Robertson

Shared publicly  - 
 
The largest known prime number is discovered by a computer at a university in Missouri in the US.
1
Add a comment...

Si Robertson

Shared publicly  - 
 
The Blink Web IDL repository is back.

I will be using these files myself for one or two projects but I thought some of you guys might find the repository useful if you want to keep track of what's happening at this level.
blink-apis - Web IDL files used by Blink (Chromium)
1
Add a comment...

Si Robertson

Shared publicly  - 
 
Joined.
The mission of this group is to promote early-stage cross-browser collaboration on a new, portable, size- and load-time-efficient format suitable for compilation to the web. Note: Community Groups are proposed and run by the community. Although W3C hosts these conversations, the groups do not ...
2
Add a comment...