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Seth Gibson
Works at Intel Corporation
Lived in Seoul, South Korea
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Seth Gibson

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On to week three
    You know it's funny, every year for the last few years I've said something to the effect of "I'm going to blog more this year," and some years I do, some years I don't. It's not that I don't feel like I have things to say, I just get demotivated for no...
You know it's funny, every year for the last few years I've said something to the effect of "I'm going to blog more this year," and some years I do, some years I don't. It's not that I don't feel like I have things to say, I just get demotivated for no reason. Well, that's not entirely true, ...
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Seth Gibson

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Eyeo festival tickets go on sale Jan 14th! Be there or...don't be.
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Feed Me Fame
  I should be writing code right now, should be doing that thing I get paid for, but instead I’m writing this post because, well, it’s been way too long. It’s funny, I had all these great plans at the end of last year, but...that thing they say about plans...
I should be writing code right now, should be doing that thing I get paid for, but instead I'm writing this post because, well, it's been way too long. It's funny, I had all these great plans at the end of last year, but...that thing they say about plans. Even now, I haven't really trained in ...
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Using RakNet to stream Kinect v2 point data to a remote Ubuntu-based PCL instance.
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Hmm... I'll keep that in mind.
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Friends! I'm looking for a Tech Artist with good coding chops for a 2-4 month on-site contract in San Francisco. If you are or know anyone who fits that description, get in touch with me ASAP. Thanks!
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Here we go, using the depth buffer to generate an LBP cascade.  OpenCV cascades, they're not just for rgb feeds anymore...
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Hmm, good idea, i'm collecting ideas for larger scale installations, may have to use that one if you don't mind.
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Implementing simple grasp and release with OpenCV and depth.  Segmentation is the most involved part, the OpenCV stuff is relatively simple.
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I'm just going over the new SDK, wow... looking good :)
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Seth Gibson

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Anabolic Fast Food: Surf 'n' Turf v1
    I often get asked about what sort of food combinations, otherwise "meals" one can eat when eating high-fat/keto. Fair enough, it's definitely a daunting question, especially if the last time you did any sort of nutritional research was when fat, salt, ...
I often get asked about what sort of food combinations, otherwise "meals" one can eat when eating high-fat/keto. Fair enough, it's definitely a daunting question, especially if the last time you did any sort of nutritional research was when fat, salt, butter, and the nitrite content of bacon ...
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[JOB SPAM]
Tech Artist Friends! Opportunity for a 12-24 month contract with the Google ATAP Spotlight Stories team, on-site in Mtn View, California. IF you're interested or know anyone who is, please ping me ASAP, they're looking to hire immediately. Who knows, you may get to work with Glen Keane. Please forward, thanks!
https://www.youtube.com/watch?v=XfUp0cy2zoM
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Some GPU particles with forces (attractors and repulsors).  Should look fairly kick ass on a pseudo-holographic display...
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Oh hehe, nah it's not even that sophisticated, it's basically just distance to attractor limited by mass, timestep, and some other arbitrary factors.  Once we've shown the full installation publicly I'll stick the code on github.
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Getting Started With Kinect.v2 and Cinder, pt. 1: Cinder-Kinect2
...Gentlefolks, start your frameworks.     So, I'm somewhat ashamed to admit this, but I've actually had my Kinect v2 devkit for about a month-and-a-half now and haven't really done much with it other than run some of the demos, browse the sample code, and ...
...Gentlefolks, start your frameworks.     So, I'm somewhat ashamed to admit this, but I've actually had my Kinect v2 devkit for about a month-and-a-half now and haven't really done much with it other than run some of the d...
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Food for thought, will definitely admit I'm looking forward to Mantle-ing...
Here's a brain dump of the things that sometimes drive me crazy about OpenGL. (Note these are strictly my own opinions, not those of Valve or my coworkers. I'm also in a ranty-type mood today after grappling with OpenGL for s...
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Have him in circles
1,030 people
Craig Payne's profile photo
Julie Saravia's profile photo
Arpit Gohil's profile photo
Luis Arizaga (Digital Rebel)'s profile photo
Andrew Bunner's profile photo
Michael Chu's profile photo
Cesar Saez's profile photo
carlos perez's profile photo
Roxanna Shohadaee's profile photo
Work
Occupation
Creative Coder/Software & Interaction Prototyper
Employment
  • Intel Corporation
    Software Engineer, 2012 - present
  • Riot Games
    Technical Art Lead, 2011 - 2011
  • Microsoft Game Studios
    Technical Artist, 2009 - 2011
  • Bungie
    Technical Artist, 2007 - 2009
  • Crystal Dynamics
    Sr Technical Artist, 2006 - 2007
  • Visual Concepts
    Technical Artist, 2005 - 2006
  • Castaway Entertainment
    Technical Artist, 2004 - 2005
  • Amaze Entertainment
    Technical Artist, 2002 - 2004
Basic Information
Gender
Male
Relationship
Single
Other names
dj Tom Servo, dj voMethod()
Story
Tagline
DJ/Producer, Powerlifter, Martial Artist, Python Tools Developer, Recovering Game Developer
Introduction
Greetings!  I'm Seth, and I'm happy to meet you.

I'm a Creative Coder/Software Prototyper for Intel's Perceptual Computing Group.  That means I use Cinder, processing, Unity, and just about anything else to prototype and build new interactive experiences for desktops, mobile devices, and large spaces that leverage touch, gesture, voice recognition, eye and gaze tracking, and other human-related inputs.

In my spare time, I train Kajukenbo and MMA at Tribull MMA, I spend way too much time and money at TechShop, and every so often you might catch me DJing or producing some sort of dark-ish electronic music.

Being an interaction prototyper means I like interacting, so if you circle me, be warned, at some point i WILL comment on one or more of your posts. That's how it goes, yeah?

Circles you should add me to:
software development, training/fitness, martial arts, djing, music, art, cooking, creative coding, prototyping
Bragging rights
I'm still working on those...
Places
Map of the places this user has livedMap of the places this user has livedMap of the places this user has lived
Previously
Seoul, South Korea - Barksdale AFB, Louisiana - Zaragoza, Spain - Andersen AFB, Guam - Eaker AFB, Arkansas - Fayetteville, Arkansas - Hot Springs, Arkansas - Clinton, Washington - Lynnwood, Washington - Seattle, Washington - Redwood City, California - San Jose, California - West LA, California - Natchitoches, Louisiana
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