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Sascha Henrichs
715 followers -
3D Environment Artist at Piranha Bytes
3D Environment Artist at Piranha Bytes

715 followers
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Sascha's posts

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Fun with clouds in unreal engine 4
based on one of "steve's" supercool tutorials   go support him on patreon https://www.patreon.com/StevesTutorials

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PhysX Lab and Unreal Engine Destruction
PhysX Lab findings We recently used PhysX Lab in a lecture and found 3 things that helped us. So perhaps it helps also others when it is written down also in this place. - To add an extra level of fracture when using a cut out texture you can use this optio...

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Art Test Foundry 42 - Facility in Unreal Engine 4
https://vimeo.com/199094206

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a new WIP for an ice cave


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bike texture with substance painter
this is only a WIP update on my object pack i plan to release on the marketplace. and  finally have the bicycle textured. highpoly from lowpoly, unwrapping lowpoly, setup for baking all the tings, final baking..all together 8h. substance  painter ~0.5h haha...

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simple recreation of holographic environment
a facebook user asked how to recreate this effect in unreal. i tried to make a mockup with one texture and a material that is additive. the parameters of the material are set partly randomized inside the construction script of the blue prints that hold the ...

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