Some thoughts on "Shared Experiences" as a form of indirect co-op gameplay. I'm going to try an experiment with OBSCURON (a game I've recently started on) where players  will interact directly with a shared environment, but less directly with each other.

Posting to G+ for comments.

http://obscuron.com/obscuron/2015/03/29/lonely-co-op.html

#GameDesign   #OBSCURON  
Shared publiclyView activity