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Robert Adducci
1,902 followers -
Gamer, Dark Sun DM, Tech geek, backpacker, small business owner, social media manager, transporter
Gamer, Dark Sun DM, Tech geek, backpacker, small business owner, social media manager, transporter

1,902 followers
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#30DaysofDarkSun 22: What is your favorite magic/psionic/living item?

#30DaysofDarkSun 22: What is your favorite magic/psionic/living item?

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New CCC AL modules from SaltCon are on the DMsGuild.CCC-SALT-01-01 Rumors of RichesThe Search and Locate Treasure Consortium funded an ill-fated mission into the wastes of Thar. They are unsure if faction infighting or monsters got the best of their expedition team as they followed a map to locate a supposed lost tomb. What dangers and treasures await the party as they go seeking rumors of riches?A Two-Hour Adventure for 1st-4th level characters. Optimized for five 2nd level charactershttp://www.dmsguild.com/product/210440/CCCSALT0101-Rumors-of-Riches?affiliate_id=282191CCC-SALT-01-02 Moor TroubleAfter the first expedition to locate an ancient tomb was prematurely ended by monsters, the Search and Locate Treasure Consortium is doubling down. Camp established, they are looking for adventurers to make their dreams come true, but the leader of the Consortium is hiding something. Will the characters be able to avoid the Man Slayer tribe that destroyed the first expedition, help Larazmu settle his internal struggles, and locate the tomb that they have been searching for without getting into Moor Trouble?A Two-Hour Adventure for 1st-4th level characters Optimized for five 2nd level charactershttp://www.dmsguild.com/product/210443/CCCSALT0102-Moor-Trouble?affiliate_id=282191CCC-SALT-01-03 Broken Halls of GoldahroudBeneath the moorlands of Thar, hidden from all for centuries, lies the Broken Halls of Goldahroud. It seems to have been inhabited until recently as the blood marks on the walls are only a few weeks old. What mysteries lie beyond the doorway from the Tomb of Kered? Fear of the markings have forced the SALT Consortium to turn again to hiring adventurers to face what horrors await them in the Broken Halls of GoldahroudNote: This adventure allows the DM more choice is adventure layout. It is best read and choices selected prior to running the adventure. With the right selections, this adventure can easily be deadly to even the most advanced tier 1 parties.A Four-Hour Adventure for 1st-4th level characters. Optimized for five 2nd level charactershttp://www.dmsguild.com/product/210444/CCCSALT0103-Broken-Halls-of-Goldahroud?affiliate_id=282191 
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Brand new CCC AL modules from SaltCon were added to the Dungeon Master's Guild.CCC-SALT-01-01 Rumors of RichesThe Search and Locate Treasure Consortium funded an ill-fated mission into the wastes of Thar. They are unsure if faction infighting or monsters got the best of their expedition team as they followed a map to locate a supposed lost tomb. What dangers and treasures await the party as they go seeking rumors of riches?A Two-Hour Adventure for 1st-4th level characters. Optimized for five 2nd level charactershttp://www.dmsguild.com/product/210440/CCCSALT0101-Rumors-of-Riches?affiliate_id=282191CCC-SALT-01-02 Moor TroubleAfter the first expedition to locate an ancient tomb was prematurely ended by monsters, the Search and Locate Treasure Consortium is doubling down. Camp established, they are looking for adventurers to make their dreams come true, but the leader of the Consortium is hiding something. Will the characters be able to avoid the Man Slayer tribe that destroyed the first expedition, help Larazmu settle his internal struggles, and locate the tomb that they have been searching for without getting into Moor Trouble?A Two-Hour Adventure for 1st-4th level characters Optimized for five 2nd level charactershttp://www.dmsguild.com/product/210443/CCCSALT0102-Moor-Trouble?affiliate_id=282191CCC-SALT-01-03 Broken Halls of GoldahroudBeneath the moorlands of Thar, hidden from all for centuries, lies the Broken Halls of Goldahroud. It seems to have been inhabited until recently as the blood marks on the walls are only a few weeks old. What mysteries lie beyond the doorway from the Tomb of Kered? Fear of the markings have forced the SALT Consortium to turn again to hiring adventurers to face what horrors await them in the Broken Halls of GoldahroudNote: This adventure allows the DM more choice is adventure layout. It is best read and choices selected prior to running the adventure. With the right selections, this adventure can easily be deadly to even the most advanced tier 1 parties.A Four-Hour Adventure for 1st-4th level characters. Optimized for five 2nd level charactershttp://www.dmsguild.com/product/210444/CCCSALT0103-Broken-Halls-of-Goldahroud?affiliate_id=282191 
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New con-created content from SaltCon are on the Dungeon Master's Guild.CCC-SALT-01-01 Rumors of RichesThe Search and Locate Treasure Consortium funded an ill-fated mission into the wastes of Thar. They are unsure if faction infighting or monsters got the best of their expedition team as they followed a map to locate a supposed lost tomb. What dangers and treasures await the party as they go seeking rumors of riches?A Two-Hour Adventure for 1st-4th level characters. Optimized for five 2nd level charactershttp://www.dmsguild.com/product/210440/CCCSALT0101-Rumors-of-Riches?affiliate_id=282191CCC-SALT-01-02 Moor TroubleAfter the first expedition to locate an ancient tomb was prematurely ended by monsters, the Search and Locate Treasure Consortium is doubling down. Camp established, they are looking for adventurers to make their dreams come true, but the leader of the Consortium is hiding something. Will the characters be able to avoid the Man Slayer tribe that destroyed the first expedition, help Larazmu settle his internal struggles, and locate the tomb that they have been searching for without getting into Moor Trouble?A Two-Hour Adventure for 1st-4th level characters Optimized for five 2nd level charactershttp://www.dmsguild.com/product/210443/CCCSALT0102-Moor-Trouble?affiliate_id=282191CCC-SALT-01-03 Broken Halls of GoldahroudBeneath the moorlands of Thar, hidden from all for centuries, lies the Broken Halls of Goldahroud. It seems to have been inhabited until recently as the blood marks on the walls are only a few weeks old. What mysteries lie beyond the doorway from the Tomb of Kered? Fear of the markings have forced the SALT Consortium to turn again to hiring adventurers to face what horrors await them in the Broken Halls of GoldahroudNote: This adventure allows the DM more choice is adventure layout. It is best read and choices selected prior to running the adventure. With the right selections, this adventure can easily be deadly to even the most advanced tier 1 parties.A Four-Hour Adventure for 1st-4th level characters. Optimized for five 2nd level charactershttp://www.dmsguild.com/product/210444/CCCSALT0103-Broken-Halls-of-Goldahroud?affiliate_id=282191 
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Original con-created content from SaltCon are available at the Dungeon Master's Guild.CCC-SALT-01-01 Rumors of RichesThe Search and Locate Treasure Consortium funded an ill-fated mission into the wastes of Thar. They are unsure if faction infighting or monsters got the best of their expedition team as they followed a map to locate a supposed lost tomb. What dangers and treasures await the party as they go seeking rumors of riches?A Two-Hour Adventure for 1st-4th level characters. Optimized for five 2nd level charactershttp://www.dmsguild.com/product/210440/CCCSALT0101-Rumors-of-Riches?affiliate_id=282191CCC-SALT-01-02 Moor TroubleAfter the first expedition to locate an ancient tomb was prematurely ended by monsters, the Search and Locate Treasure Consortium is doubling down. Camp established, they are looking for adventurers to make their dreams come true, but the leader of the Consortium is hiding something. Will the characters be able to avoid the Man Slayer tribe that destroyed the first expedition, help Larazmu settle his internal struggles, and locate the tomb that they have been searching for without getting into Moor Trouble?A Two-Hour Adventure for 1st-4th level characters Optimized for five 2nd level charactershttp://www.dmsguild.com/product/210443/CCCSALT0102-Moor-Trouble?affiliate_id=282191CCC-SALT-01-03 Broken Halls of GoldahroudBeneath the moorlands of Thar, hidden from all for centuries, lies the Broken Halls of Goldahroud. It seems to have been inhabited until recently as the blood marks on the walls are only a few weeks old. What mysteries lie beyond the doorway from the Tomb of Kered? Fear of the markings have forced the SALT Consortium to turn again to hiring adventurers to face what horrors await them in the Broken Halls of GoldahroudNote: This adventure allows the DM more choice is adventure layout. It is best read and choices selected prior to running the adventure. With the right selections, this adventure can easily be deadly to even the most advanced tier 1 parties.A Four-Hour Adventure for 1st-4th level characters. Optimized for five 2nd level charactershttp://www.dmsguild.com/product/210444/CCCSALT0103-Broken-Halls-of-Goldahroud?affiliate_id=282191 
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New CCC adventures from SaltCon are available at the DMsGuild.CCC-SALT-01-01 Rumors of RichesThe Search and Locate Treasure Consortium funded an ill-fated mission into the wastes of Thar. They are unsure if faction infighting or monsters got the best of their expedition team as they followed a map to locate a supposed lost tomb. What dangers and treasures await the party as they go seeking rumors of riches?A Two-Hour Adventure for 1st-4th level characters. Optimized for five 2nd level charactershttp://www.dmsguild.com/product/210440/CCCSALT0101-Rumors-of-Riches?affiliate_id=282191CCC-SALT-01-02 Moor TroubleAfter the first expedition to locate an ancient tomb was prematurely ended by monsters, the Search and Locate Treasure Consortium is doubling down. Camp established, they are looking for adventurers to make their dreams come true, but the leader of the Consortium is hiding something. Will the characters be able to avoid the Man Slayer tribe that destroyed the first expedition, help Larazmu settle his internal struggles, and locate the tomb that they have been searching for without getting into Moor Trouble?A Two-Hour Adventure for 1st-4th level characters Optimized for five 2nd level charactershttp://www.dmsguild.com/product/210443/CCCSALT0102-Moor-Trouble?affiliate_id=282191CCC-SALT-01-03 Broken Halls of GoldahroudBeneath the moorlands of Thar, hidden from all for centuries, lies the Broken Halls of Goldahroud. It seems to have been inhabited until recently as the blood marks on the walls are only a few weeks old. What mysteries lie beyond the doorway from the Tomb of Kered? Fear of the markings have forced the SALT Consortium to turn again to hiring adventurers to face what horrors await them in the Broken Halls of GoldahroudNote: This adventure allows the DM more choice is adventure layout. It is best read and choices selected prior to running the adventure. With the right selections, this adventure can easily be deadly to even the most advanced tier 1 parties.A Four-Hour Adventure for 1st-4th level characters. Optimized for five 2nd level charactershttp://www.dmsguild.com/product/210444/CCCSALT0103-Broken-Halls-of-Goldahroud?affiliate_id=282191 
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Brand new CCC AL modules from SaltCon are on the DMsGuild.CCC-SALT-01-01 Rumors of RichesThe Search and Locate Treasure Consortium funded an ill-fated mission into the wastes of Thar. They are unsure if faction infighting or monsters got the best of their expedition team as they followed a map to locate a supposed lost tomb. What dangers and treasures await the party as they go seeking rumors of riches?A Two-Hour Adventure for 1st-4th level characters. Optimized for five 2nd level charactershttp://www.dmsguild.com/product/210440/CCCSALT0101-Rumors-of-Riches?affiliate_id=282191CCC-SALT-01-02 Moor TroubleAfter the first expedition to locate an ancient tomb was prematurely ended by monsters, the Search and Locate Treasure Consortium is doubling down. Camp established, they are looking for adventurers to make their dreams come true, but the leader of the Consortium is hiding something. Will the characters be able to avoid the Man Slayer tribe that destroyed the first expedition, help Larazmu settle his internal struggles, and locate the tomb that they have been searching for without getting into Moor Trouble?A Two-Hour Adventure for 1st-4th level characters Optimized for five 2nd level charactershttp://www.dmsguild.com/product/210443/CCCSALT0102-Moor-Trouble?affiliate_id=282191CCC-SALT-01-03 Broken Halls of GoldahroudBeneath the moorlands of Thar, hidden from all for centuries, lies the Broken Halls of Goldahroud. It seems to have been inhabited until recently as the blood marks on the walls are only a few weeks old. What mysteries lie beyond the doorway from the Tomb of Kered? Fear of the markings have forced the SALT Consortium to turn again to hiring adventurers to face what horrors await them in the Broken Halls of GoldahroudNote: This adventure allows the DM more choice is adventure layout. It is best read and choices selected prior to running the adventure. With the right selections, this adventure can easily be deadly to even the most advanced tier 1 parties.A Four-Hour Adventure for 1st-4th level characters. Optimized for five 2nd level charactershttp://www.dmsguild.com/product/210444/CCCSALT0103-Broken-Halls-of-Goldahroud?affiliate_id=282191 
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Brand new con-created content from SaltCon are on the DMsGuild.CCC-SALT-01-01 Rumors of RichesThe Search and Locate Treasure Consortium funded an ill-fated mission into the wastes of Thar. They are unsure if faction infighting or monsters got the best of their expedition team as they followed a map to locate a supposed lost tomb. What dangers and treasures await the party as they go seeking rumors of riches?A Two-Hour Adventure for 1st-4th level characters. Optimized for five 2nd level charactershttp://www.dmsguild.com/product/210440/CCCSALT0101-Rumors-of-Riches?affiliate_id=282191CCC-SALT-01-02 Moor TroubleAfter the first expedition to locate an ancient tomb was prematurely ended by monsters, the Search and Locate Treasure Consortium is doubling down. Camp established, they are looking for adventurers to make their dreams come true, but the leader of the Consortium is hiding something. Will the characters be able to avoid the Man Slayer tribe that destroyed the first expedition, help Larazmu settle his internal struggles, and locate the tomb that they have been searching for without getting into Moor Trouble?A Two-Hour Adventure for 1st-4th level characters Optimized for five 2nd level charactershttp://www.dmsguild.com/product/210443/CCCSALT0102-Moor-Trouble?affiliate_id=282191CCC-SALT-01-03 Broken Halls of GoldahroudBeneath the moorlands of Thar, hidden from all for centuries, lies the Broken Halls of Goldahroud. It seems to have been inhabited until recently as the blood marks on the walls are only a few weeks old. What mysteries lie beyond the doorway from the Tomb of Kered? Fear of the markings have forced the SALT Consortium to turn again to hiring adventurers to face what horrors await them in the Broken Halls of GoldahroudNote: This adventure allows the DM more choice is adventure layout. It is best read and choices selected prior to running the adventure. With the right selections, this adventure can easily be deadly to even the most advanced tier 1 parties.A Four-Hour Adventure for 1st-4th level characters. Optimized for five 2nd level charactershttp://www.dmsguild.com/product/210444/CCCSALT0103-Broken-Halls-of-Goldahroud?affiliate_id=282191 
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The latest con-created content from SaltCon were added to the Dungeon Master's Guild.CCC-SALT-01-01 Rumors of RichesThe Search and Locate Treasure Consortium funded an ill-fated mission into the wastes of Thar. They are unsure if faction infighting or monsters got the best of their expedition team as they followed a map to locate a supposed lost tomb. What dangers and treasures await the party as they go seeking rumors of riches?A Two-Hour Adventure for 1st-4th level characters. Optimized for five 2nd level charactershttp://www.dmsguild.com/product/210440/CCCSALT0101-Rumors-of-Riches?affiliate_id=282191CCC-SALT-01-02 Moor TroubleAfter the first expedition to locate an ancient tomb was prematurely ended by monsters, the Search and Locate Treasure Consortium is doubling down. Camp established, they are looking for adventurers to make their dreams come true, but the leader of the Consortium is hiding something. Will the characters be able to avoid the Man Slayer tribe that destroyed the first expedition, help Larazmu settle his internal struggles, and locate the tomb that they have been searching for without getting into Moor Trouble?A Two-Hour Adventure for 1st-4th level characters Optimized for five 2nd level charactershttp://www.dmsguild.com/product/210443/CCCSALT0102-Moor-Trouble?affiliate_id=282191CCC-SALT-01-03 Broken Halls of GoldahroudBeneath the moorlands of Thar, hidden from all for centuries, lies the Broken Halls of Goldahroud. It seems to have been inhabited until recently as the blood marks on the walls are only a few weeks old. What mysteries lie beyond the doorway from the Tomb of Kered? Fear of the markings have forced the SALT Consortium to turn again to hiring adventurers to face what horrors await them in the Broken Halls of GoldahroudNote: This adventure allows the DM more choice is adventure layout. It is best read and choices selected prior to running the adventure. With the right selections, this adventure can easily be deadly to even the most advanced tier 1 parties.A Four-Hour Adventure for 1st-4th level characters. Optimized for five 2nd level charactershttp://www.dmsguild.com/product/210444/CCCSALT0103-Broken-Halls-of-Goldahroud?affiliate_id=282191 
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