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Ricky Colson
Works at Ricky Colson Original Art & Design
Attended University of Texas at Austin
Lives in El Paso, TX
1,937 followers|243,940 views
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Ricky Colson

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Lots of distractions recently, but here is one of the most recent shots of the front archway. I’m having some normal issues with the low relief images within the frames, but I’ll have to sort them out later. I used a lot of harvest objects to decorate with including acorns, leaves, and vegetables. The area inside the wreath is darker because it’s a hole in the wall. There will be a stained glass skylight on the other side that I’m hoping will cas...
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Working hard, but not a lot to show right now. Making adjustments on proportions, window details, etc. In the meantime, here’s a night time shot of the main entrance with some temporary spotlights.
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Ricky Colson

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Modeling ornate windows. #b3d   #patreon   #victorian   #architecture  
Alright, here is one of the ornate window surrounds I mentioned in the previous post. The current material is a node setup provided by Aidy Burrows from cgmaster.net. This type of window is called an oeil-de-boeuf, “bull’s eye” in French. I love the look of these windows and designed this one using my favorite elements from various references I found. The actual window will be added later.
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#b3d   #patreon   #history  
I said I would get very detailed, and this week I felt the effects of that statement. Using old 19th century diagrams, I recreated an authentic double hung sash window. I modeled every part and rigged it using constraints. The windows open, the pulleys turn, the fastener locks, and the cord slides up and down. Now that I have one window modeled, I can use it as a base for the other windows, including the ones with more panes. There aren’t any te...
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I started experimenting with the building materials last week. I attempted to see how far I could get with fully procedural textures. The stones and tiles
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Last two days have been floor plans. This part is driving me a little nuts since it can be complicated, especially wall thickness, staircases, and multi-level rooms. I'm not gonna model the inside very much or texture it, but I want the building to be functional if I decide to go back later. This is the "skeleton" showing. After I have random rooms set up, I'll do a little more research and make sure I have designated rooms appropriate for a City...
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Ricky Colson

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Here's another view of the front entrance, this time with the grand staircase in place. The brass railing will probably be removed since it looks like a modern addition. Either that or I'll make it more elaborate to fit the style. My first attempt had the stairs too steep for the building type, and it looked scrunched up. It's funny how adjusting little details by a few inches can change the look of the entire building. I added some lion statue...
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#patreon   #b3d   #architecture   #3d  
Here is a lineup of classical columns I modeled for the facade. They are very traditional without any creative alterations – who am I to mess with centuries of success? As you can probably guess, the corinthian capital was a pain to model. I may go back and make a composite capital, but I’m a bit worn out at the moment for that now. I haven’t marked which columns in my current building will be which type so I’ll be testing out different schemes...
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Clay windows! Way behind on posts, but I'm trying to catch up. Need your support =) #patreon   #architecture   #b3d  
This last week I worked on the window surrounds for each floor. It's been tedious since each window has a unique profile. My original placeholders had the overall shapes down, but none of the details so that had to be worked out. You can see in this clay render the basement windows are done. The first story has the original placeholder on the left and two options next to it. I decided to go with the middle one based on real life references, alth...
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Ricky Colson

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#b3d   #patreon   #3d   #artwork   #history  
I started experimenting with the building materials last week. I attempted to see how far I could get with fully procedural textures. The stones and tiles are made up of arrays with some displacement. My computer will probably not be able to handle that many polygons so I might have to replace these with textures from Substance Designer or bake these out. Today I’m working on fine tuning the stone scaling to make sure the whole building is built...
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I'm done with the floor plan for now. I have a general layout and I can walk around the building which is really cool. Last step before the "cornerstone" is laid is to lay out the surrounding grounds. That includes pedestrian walkways and trees. Can't wait to start modeling the final building! Off to Photoshop to start sketching the dirt paths. Here is my building overlaid onto my city plan with simple shapes representing surrounding streets and...
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Did some work yesterday building the clock faces. There are a couple structural layers that I built. Behind the hands there is the decorative iron work attached to a supporting iron structure that mimics some of the lines of the front layer. There are individual planes of glass in the center "flower" shape along with larger individual panes towards the outer part of the circle. The inner section has less of a frosted look. Behind each face ...
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Have him in circles
1,937 people
Alena Hovorkova's profile photo
Sci Fi Animator's profile photo
Val H's profile photo
hal ulala's profile photo
nelson ocando's profile photo
Ali Jama's profile photo
Vanessa Dye's profile photo
Djalynus Alynusz's profile photo
Kenneth Bull's profile photo
Work
Occupation
Artist / Illustrator / Graphic Designer / Idealist
Employment
  • Ricky Colson Original Art & Design
    Artist, present
Places
Map of the places this user has livedMap of the places this user has livedMap of the places this user has lived
Currently
El Paso, TX
Previously
Charlottesville, VA - Austin, TX - Houston, TX - Philadelphia, PA
Story
Tagline
Miniature people, animal silhouettes, and historical fiction art
Introduction
Artist, big kid, and cat whisperer.
Education
  • University of Texas at Austin
    2006
  • Cypress Springs
    2001 - 2002
Basic Information
Gender
Male
Birthday
September 22
Other names
Richard