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Rich Garner
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Rich Garner

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Guess who has a new logo!
It's..

wait, that's right. How did YOU know?
What? EVERYONE knows?!?
Hmmm. Then maybe we should let this topic die.

YA THINK?
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Rich Garner

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Something tells me that Google has a new logo. I wonder what it could be.

Oh wait, I know: The THOUSANDS of posts about it in my feed. 
Subtle Google. Reeeeeeeeeal subtle.
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Rich Garner

Game Design  - 
 
 
Since I suck at art, i have to make do with whatever I can slap together.
So for my latest game Dark Wall Destiny that's exactly what I did.

The Dark Wall is a massive space ship of unknown origins hurtling through space towards it's destruction. It is almost the size of a planet, yet completely flat and mostly barren. It is composed of tens of thousands of space stations, star ships, asteroids and other heaps of whatever happens to fall into it's gravity.

So for a possible rendering, I photoshopped together images from various planets, space stations, space ships and other random images that matched my vision. 

This is the closest render to what Dark Wall actually looks like.
4 comments on original post
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Rich Garner

Discussion  - 
 
With the sad news of #WesCraven , I was thinking...

What is the scariest game you have ever played?
I don't mean theme or artwork... I mean while you were playing, you genuinely got goosebumps and almost quit due to the creepiness factor.
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Brian Hevlin's profile photoSamuel Hinz's profile photoJoachim “Yoki” Erdtman's profile photoGlenn Rittenhouse's profile photo
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Pandemic. So many close games.
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Rich Garner

Card Games  - 
 
Lord of the Rings DBG
Not pictured: the stack of Corruption cards currently in my discard pile.
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J Woosley's profile photoRich Garner's profile photo
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Agreed. We also have all three and we like the RotK version the best. But I just spent an hour last night combining my favorite cards from all three, so I will report on how that goes once we play again.
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Rich Garner

Game Design  - 
 
Just created my Dark Wall Destiny deck builder game as a mod for #TabletopSimulator  in Steam.

As always, I would appreciate any feedback.
Steam Workshop: Tabletop Simulator. A space themed, co-op deck buidling game of my own design. SETUP The main cards (Ships, Crew, Aliens, Anomalies, and Planets) are shuffled together and placed in a face down deck on the 'Space D
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Samuel Hinz's profile photoJon Weber's profile photoRich Garner's profile photo
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Didnt detail it in rules, but an end game scoring is available where players with the most seeded cards win "best captain." Since i have only been able to play solo, i have not explored that much.
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Rich Garner

Game Design  - 
 
Ok, I have finally gotten my game into a playable ALPHA test version for download, print and play. The cards in this test are low color, no art and should be suitable for any printer.

The game is a space-themed, co-op game for 1-4 players. The game would normally last about 2 hours, but play testers can reduce this time by reducing the number of 'Cryoships' from 9 down to 5 which would make the game last about an hour or less depending on number of players.

Please let me know your thoughts on this. I appreciate any input.

https://drive.google.com/open?id=0BxwUStiDNevcanJYRTFYM1ZIdms
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Samuel Hinz's profile photoRich Garner's profile photoKevin L. Kitchens (klkitchens)'s profile photo
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+Samuel Hinz Thanks.
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Have him in circles
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Rich Garner

Prototypes  - 
 
Since I suck at art, i have to make do with whatever I can slap together.
So for my latest game Dark Wall Destiny that's exactly what I did.

The Dark Wall is a massive space ship of unknown origins hurtling through space towards it's destruction. It is almost the size of a planet, yet completely flat and mostly barren. It is composed of tens of thousands of space stations, star ships, asteroids and other heaps of whatever happens to fall into it's gravity.

So for a possible rendering, I photoshopped together images from various planets, space stations, space ships and other random images that matched my vision. 

This is the closest render to what Dark Wall actually looks like.
5
1
Leonard Raaymakers's profile photoArlo Evans's profile photoRich Garner's profile photo
4 comments
 
Both. The game is a deck builder in which players must 'seed' cards on planets and ships in order to rescue them. (Simply having them in your deck is not enough.)
The setting was an old idea of mine from years ago originally meant to be a tactical space combat game. But my wife's love of deck builders has inspired me to alter the design.

I don't read many books, but I did like Titan A.E. (which was more or an adventure of one man and his friends finding his destiny). Dark Wall Destiny comprises six factions and dozens of characters each with their own agenda for Dark Wall. But the only antagonist are the aliens and anomalies plaguing the new system.
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Rich Garner

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R.I.P. #WesCraven  

Unless this is another of your plots to frighten us with your sudden return weeks later. In which case, kudos! 
"The basis of most of my films is, essentially, true life," the director said.
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Rich Garner

Prototypes  - 
 
 
Just created my Dark Wall Destiny deck builder game as a mod for #TabletopSimulator  in Steam.

As always, I would appreciate any feedback.
Steam Workshop: Tabletop Simulator. A space themed, co-op deck buidling game of my own design. SETUP The main cards (Ships, Crew, Aliens, Anomalies, and Planets) are shuffled together and placed in a face down deck on the 'Space D
5 comments on original post
3
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Rich Garner

Playtesting  - 
 
 
Ok, I have finally gotten my game into a playable ALPHA test version for download, print and play. The cards in this test are low color, no art and should be suitable for any printer.

The game is a space-themed, co-op game for 1-4 players. The game would normally last about 2 hours, but play testers can reduce this time by reducing the number of 'Cryoships' from 9 down to 5 which would make the game last about an hour or less depending on number of players.

Please let me know your thoughts on this. I appreciate any input.

https://drive.google.com/open?id=0BxwUStiDNevcanJYRTFYM1ZIdms
3 comments on original post
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Rich Garner

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Peter is a bit of a jerk.
He is perfect as the Doctor.
The Twelfth Doctor gets from tips from Star Trek: The Next Generation's very own Wil Wheaton - but will he reveal how to pilot the Tardis in return?
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Too freakin' awesome!
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People
Have him in circles
2,201 people
More Sophy's profile photo
WORX Direct's profile photo
Graham Whittaker's profile photo
Matt Peters's profile photo
sa beast's profile photo
Tom Bukacek's profile photo
Angela Walker's profile photo
Ashley Graetz's profile photo
Scott Swain's profile photo
Work
Occupation
Software Engineer
Skills
Design, development and production of mobile apps, interactive web, videos, games and more.
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Tagline
Software Design & Development
Introduction
Hailing from the coastline of Virginia, and specializing in multimedia and mobile software development, Rich slams down onto the scene sending luminescent waves of geekdom rippling through pedestrians. Programming web applications since 1995 and dabbling in game design and science fiction writing including a self-published paper-back role playing game and trading card game, Rich is devoted to his wife, sons and God.

Part of the fellowship at The Hampton Roads Church, Rich promotes parental interaction with kids in almost every aspect of life... especially games. 

Suggested Circles:
*PC/Computer Gaming
*Steam Gaming Community
*Sci-Fi geek and lover of Stars (both Wars and Trek), Firefly, Issac Asimov, Transformers and practically anything with robots.
*Game designer having created card games, role playing games and computer games
*Mobile development / Flex programming
*Disciple of Christ / Christian
*Generally bizarre and disturbed fellow

Bragging rights
Creator of Transformers trading card game; "Battlecards." Author of the Metalface: Role Playing Game. Founder and Creative Director of 'Garner New Media' design consulting agency.
Basic Information
Gender
Male
Relationship
Married
Other names
Goose, Big Daddy Goose