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Ricardo Cabello
Works at Mr.doob
Attends Demoscene
Lives in Barcelona
8,933 followers|2,410,315 views
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In his circles
657 people
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8,933 people
Education
  • Demoscene
    1994 - present
  • Life
    1982 - present
Basic Information
Gender
Male
Birthday
June 25, 1982
Work
Occupation
Losing awards.
Employment
  • Mr.doob
    Designer / Developer, 2006 - present
  • Hi-ReS!
    Rich Media Developer, 2007 - 2009
  • Spring Digital
    Senior Designer, 2003 - 2006
  • USACD Systems
    Developer, 2002 - 2003
  • Kamita Studios / Jazztel
    Designer, 2000 - 2002
  • Contenidos Digitales
    Designer, 1999 - 2000
Places
Map of the places this user has livedMap of the places this user has livedMap of the places this user has lived
Currently
Barcelona
Previously
Vilanova i la Geltrú - London - Barcelona

Stream

 
Just released +three.js r67 to celebrate its 4th anniversary ^^

Change log: https://github.com/mrdoob/three.js/releases/tag/r67

I was a bit delayed (2 months) for this one because I've been trying to refactor geometries. Sadly I didn't find a nice way to implement the new 40x-faster-to-generate-and-10x-less-memory geometries without breaking backwards compatibility.

The new plan is to slowly move the examples to the new geometries and inspire/change usage patterns a bit.

Hoping to get back to 1 month long releases. So expect r68 on May 15th.

PS: I'll also try to write status/summary posts like this more often O:)
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three.js's profile photoZachariah Moreno's profile photoDan Welsh's profile photoViktor Kronvall's profile photo
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Three is turning four :D
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A new type experiment: Kinecdysis Writer (Grapheme) kinecdysis.sougwen.com & kinecdysis.tumblr.com commissioned by @HelloNotegraphy

Thanks to +Ricardo Cabello for coding the browser-based writer.
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Hassadee Pimsuwan's profile photo
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Depth Blur Webapps
Two coding projects that use the depth map data of photos taken with the latest Android camera app.
More Here: http://prsk.nl/1mvMqyX
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Jaume Sánchez's profile photoTobias Sargeant's profile photoRaul Santos's profile photoJosé Antonio Chio Oi's profile photo
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Cool !
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The tech behind the new Android Camera App.
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Matias Molinas's profile photoDan Welsh's profile photo
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Hmmm, I guess I should do more interactive stuff... :)
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Bartosz Biernacki's profile photoAaron Koblin's profile photoDan Welsh's profile photoSteve Kemsley's profile photo
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Oh but you should.. I thought you knew that before. 
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 ·  Translate
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In his circles
657 people
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Ricardo Cabello

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http://callum.com/sandbox/webglex/streetcloud/

1) Load a bunch of streetview panos.
2) Combine all the point clouds and create a collision map
3) Create a racing game
4) Profit
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Tillie Fortag's profile photoRyan Hill's profile photoeric le lay's profile photoMatias Molinas's profile photo
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and now streetview has "4D" data - so you could also race back through time. :)
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Little typewriter experiment I hacked last week with +Sougwen Chung's Kinecdysis.

http://kinecdysis.sougwen.com/
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Hyun Ji Bae's profile photoDan Welsh's profile photoDan Tocchini's profile photoSergey Schetinin's profile photo
 
<3 
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Incoming storm over Tokyo.
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Jiri Prajzner's profile photoVincent Scheib's profile photoEason Pai's profile photoSiddharth Menon's profile photo
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That is so cool! 
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Hmmm... I wonder where/how they store the depth. I've had a quick look at the /DCM/Camera and I can't see any additional files...
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Tobias Sargeant's profile photoCornelius Bolten's profile photoCarlos Hernandez's profile photoIfung Lu's profile photo
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The depthmap is directly embedded into the jpeg as XMP info, see 

https://developers.google.com/depthmap-metadata/
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