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We now proudly present Dimitar Gongalov as the winner of our Artist of the Month competition.

This architect from Bulgaria posted an awesome interior design. The atmosphere in this picture inspires the viewer with innovative  thinking. Click on the following link to see more of Dimitars projects: http://buff.ly/1KHtKuh.

If you want to join next month’s Artist of the Month competition, just post your work on our Facebook wall. The winner will be chosen in the
last week of June.

#ArtistOfTheMonth
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RebusFarm

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Who renders with RebusFarm?

Jochem Aarts from the Netherlands, 3D artist and winner of the Exposé Master Award has rendered his work at RebusFarm. As if it´s meant to be: His "Abandoned Bel Air" fits perfectly into the summery scenery. We like it! And what about you? If you want to see more, click here: http://www.jochemaarts.com/

#3D #Rebusfarm
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RebusFarm

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Creating animations is an awesome method to take people in another world. Especially children like to watch animated movies and sometimes they get even encouraged by the characters. We found an exciting animated series where a Burka Avenger empowers girls. This is an example of the possibilities of animations:
NEW DELHI — A female cartoon superhero who dons a burka to tackle crimes against girls and other social ills is bringing her message of women's empowerment to India, the creator of the Pakistani children's series said. The Emmy-nominated Burka Avenger series started in Pakistan in August 2013 and has since launched in Afghanistan, winning global accolades including the Peabody Award, International Gender Equity Prize and Asian Media Award. Its ma...
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RebusFarm

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Making your deadline in time was never cheaper, easier and faster than now! www.RebusFarm.net
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+RebusFarm so ein paar Technik-Details wären doch für so ein Social Media Kanal schön. Hardwareport ist gerade in. Dann müsste ich mir auch nicht die überschlagenen 38 Racks ausdenken (wenn man von keinen Blades ausgeht)
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Check out the new website of CGSociety: Refreshed Features, News Pages, Responsive Design, Renewed Passion and more! The new site has been designed to be visually compelling, with a focus on innovative design, and it has been built around the needs and preferences of CGSociety readers. Key features include a dynamic and responsive design, a more engaging user experience and enhanced search and navigation. Diego Rojas explains: “We are more than just a gallery, we are a community.”

#cgsociety
CGSociety's Features and News page brings you EXCLUSIVE Features, and the LATEST News from movies, games and art.
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RebusFarm

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Final Countdown! Submit your work until Friday to participate in the 2015 CGarchitect 3Dawards and take your chance to win prizes worth over $87.000.
CGarchitect Architectural 3D Awards recognizes outstanding achievement in the field of architectural visualization.
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RebusFarm

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RebusFarm now supports progressive rendering for V-Ray and 3ds Max!

This way it is possible to define render costs before starting the rendering.
You can set the desired passes quantity and the maximal costs that you want to
spend.

http://buff.ly/1GG7TkQ

#‎3dsmax‬ ‪#‎Vray‬ #rendering
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Only two days left! If you want to be Artist of the Month in May, submit your work until May 22nd. If you can't meet the deadline or if you're not one of the winners, you´ll get a new chance every month. Show us your skills! Check out what you have to do on our Facebook page : http://buff.ly/1bOKLUe

#3D
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Veni, Vidi, Vici at HUMSTER 3D - The winners of the Ancient Rome Render Competition are announced.

The first place and 500 RenderPoints go to Sergey Smereka with his unusual idea to mix ancient atmosphere with a modern building site. The second place and 300 RenderPoints go to Luis Lara Osorio for his funny work which looks like a scene of an animation cartoon. The third place and 100 RenderPoints go to Maciek Ptaszynski who created a dynamical image.

Congratulations! http://buff.ly/1PQDyjV

#humster3d #rendering
Article "Ancient Rome Competition Winners Announcement!" by Humster3D team. Blog about our experience in computer graphics and 3D modeling. Welcome!
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RebusFarm

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Who's going to be #3D Artist of the Month? You still have one week left to submit your best work. Post it on our Facebook wall! We are very curious to see who will be the winner of our monthly series in May. http://buff.ly/1Ewqpat
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What´s the largest event for the next generation of talented 3D artists? The CG Student Awards, of course.

There are only 2 days left to enter the contest: Entries close May 13th, 2015. Let´s take a look at an applicant from Next-Gen Gaming: Everett Gunther is an environment artist who is spezialized in realistic environments for games. http://www.cgstudentawards.com/student-of-the-year-games/everett-gunther

#cgsa15 #3D
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People
Have them in circles
290 people
Vitaliy Khramoykin's profile photo
Hugo Alejandro Medina's profile photo
Slava Maltsev's profile photo
Diego Gadler's profile photo
Christian Fischereder's profile photo
Andrey Moskvin's profile photo
Peter B.'s profile photo
AGM Studio's profile photo
Gerph Ill's profile photo
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Render farm 3D Animation Cloud 3ds Max Maya Cinema 4D
Introduction
The Rebus Render Farm instantly provides you with 3,000 XEON CPUs to render your animations and still-images.No matter which 3D-application you're using: Our Render Farm supports them all! We're the only Render Farm that utilizes a system which seamlessly integrates into your 3D software.

RebusFarm is a spin-off from RebusMedia (see www.rebusmedia.net) and was founded in Cologne, Germany, in 2006 by Ralph Huchtemann. André Konnopasch was a co-worker right from the start and soon became a shareholder and chief executive operator (CEO).

RebusFarm aims at fulfilling the growing need of rendering power in the field of 3D-animation. RebusFarm supports a wide range of 3D applications, including the host-applications, as well as secondary rendering applications. Furthermore RebusFarm targets offering the largest possible rendering capacity at the most affordable price, while maintaining service oriented contact to the customer.

In 2009 RebusFarm presented a completely new and unique concept for integrating a render farm into the workflow of the 3D community by publishing the Farminizer Software (Patent pending). This revolutionary new concept gave the user full access to the power of the render farm from inside their 3D application. Another milestone was the development of android and iPhone apps, enabling the user to control the Rebus Render Farm by its mobile.

Today RebusFarm is the market leader in terms of capacity, price, reliabilty and delivery speed, while continuously developing and researching new technologies to improve the service even further.