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3D Artist of the month May

As from now, on Facebook we search again the artist of the month. The conditions of participation are very simple:

1. Post your work on our Facebook page.
2. Send us a private massage with your e-mail.
3. After 3 weeks we choose a winner.
4. Your prize: A whole month of all-inclusive promotion and support on our social networks, newsletter and Blog.

So what your still wait for - we expect your great #3D works! Look at: https://www.facebook.com/RebusFarm
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Vote for your favorite artist at the CG Student Award

Watch the work of talented artists. Today we show you the first-time demo reel from Ray Le. This modeling and texture artist who recently graduated from ThinkTank Training Centre created great character work.

What´s your opinion of his Viking Game character and the Space Worker? Take a look and
vote here: http://buff.ly/1ciaKnX #cgsa15 #games
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Check out this submission for the CG Student Awards 2015. Excellent 3d projects from concept to the final render created by the student Maria Carriedo of Gnomon School in Hollywood http://buff.ly/1CUAf8I #cgsa15
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Now the SONOMA INTERNATIONAL FILM FESTIVAL 2015 #SIFF15 has come to an end and the winners are certain. But before the winners were awarded, on five days more than 90 films were shown, many discussions led and parties celebrated. With pleasure so we go once again to the beginning and show you the opening film by Keith English, Animation Director of #ScreamingPixels, who has rendered the trailer at our #RenderFarm.
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#cgsa15 – Last Date for entries May 13th!

Do it like Juba and submit your work: Cursed is a brilliant film entered in the CG Student Awards that is played out within the Autodesk Maya. http://buff.ly/1NfxsIz #vfx #cgsa15

And don’t forget the Early Bird: Submit your work for #cgsa15 before April 1st and be one out of ten winners of 500 Renderpoints from our #RenderFarm. For more details click here: http://buff.ly/1NfxsIA
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The early bird gets the worm … don’t miss to be one of them! We have 5000 Renderpoints to giveaway!

Submit your work for the CG Student Awards 2015 before April 1st and be one out of ten lucky winners of 500 Renderpoints. To find out more click here:

#CGSA15
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RebusFarm

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TWO WORLDS - the animated short film by Andy Lefton - freelance 3D and VFX generalist - is now out! It's unbelievable what has arisen for a great film since the basic idea in 2002: A chance meeting of two completely opposite individuals - Snibb and L.O.I.D. - in the bleakest of moments. In the interview, Andy reveals further more about his intention of the story and technical aspects. But his biggest fear was to render this film - there's over 100 shots! “RebusFarm was an invaluable asset for the completion of Two Worlds." Read more on our Blog: https://www.rebusfarm.net/en/blog/2192-making-two-worlds

#3D #VFX #RebusFarm
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On May 5th, the #fmx2015 in Stuttgart starts – already for the 20th time! The Conference on Animation, Effects, Games and Transmedia offers a busy programme on four days. As a partner #RebusFarm is also there. Pass by and have a look: http://www.fmx.de/home/
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The CGarchitect Architectural 3D Awards 2015 – the largest awards event for the architectural visualization industry – call for submission. With pleasure RebusFarm is present as a sponsor again. As a prelude to the awards check out a nominee of 2013 with the great project Kamppi Chapel.
More information about the CGarchitect Architectural 3D Awards 2015 you get here: http://3dawards.cgarchitect.com/

‪#‎CGarchitect‬ ‪#‎3D‬ #RebusFarm
Making of the Kamppi Chapel by Alberto Germá
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Watch out! Until March 31st you can still help to let the #CGarchitect Visualization Conference take place. Support this conference on #Kickstarter, so that we can host this #3D conference in October.
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Another great work entered CG Student Awards 2015

Jung In Wang's demo reel focuses's on texturing and lighting. Jung has been learning her craft at SCAD. http://buff.ly/1Bmyqgy #vfx

Don't miss this special offer! Submit your work for #cgsa15 before April 1st and be one out of ten winners of 500 Renderpoints from our #RenderFarm. For more details click here: http://buff.ly/1BmysFb
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The 18th Sonoma International Film Festival starts on 25th of March! More than 90 films will be shown on five days. For us, it was a pleasure that Animation Director Keith English rendered the opening film at RebusFarm. We’re honored by his feedback: “This is like, going to the local frozen food section of the supermarket to get a curry versus you fly first class to New Delhi and have the greatest Indian chef cook for you, and it’s a hundred times faster! ...Rebus rocks!”

Check out the full interview with Keith English of Screaming Pixels and take a look behind the curtain of : http://bit.ly/1ENmsA8
An interview with Animation Director Keith English of Screaming Pixels
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People
Have them in circles
285 people
Anton Nezhnev's profile photo
Augusto Díaz's profile photo
Nelson da Cruz's profile photo
Francois Maree's profile photo
Dave Cornett's profile photo
Sreenivas vijayawada's profile photo
Rodrigo Ortega's profile photo
Jürgen Hackl's profile photo
Hunter Dice's profile photo
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Render farm 3D Animation Cloud 3ds Max Maya Cinema 4D
Introduction
The Rebus Render Farm instantly provides you with 3,000 XEON CPUs to render your animations and still-images.No matter which 3D-application you're using: Our Render Farm supports them all! We're the only Render Farm that utilizes a system which seamlessly integrates into your 3D software.

RebusFarm is a spin-off from RebusMedia (see www.rebusmedia.net) and was founded in Cologne, Germany, in 2006 by Ralph Huchtemann. André Konnopasch was a co-worker right from the start and soon became a shareholder and chief executive operator (CEO).

RebusFarm aims at fulfilling the growing need of rendering power in the field of 3D-animation. RebusFarm supports a wide range of 3D applications, including the host-applications, as well as secondary rendering applications. Furthermore RebusFarm targets offering the largest possible rendering capacity at the most affordable price, while maintaining service oriented contact to the customer.

In 2009 RebusFarm presented a completely new and unique concept for integrating a render farm into the workflow of the 3D community by publishing the Farminizer Software (Patent pending). This revolutionary new concept gave the user full access to the power of the render farm from inside their 3D application. Another milestone was the development of android and iPhone apps, enabling the user to control the Rebus Render Farm by its mobile.

Today RebusFarm is the market leader in terms of capacity, price, reliabilty and delivery speed, while continuously developing and researching new technologies to improve the service even further.