After receiving 190 submissions, reviewing 36 prototypes and then identifying 10 finalists, we’re excited to announce our 3 Category Winners and 1 Best Overall App as voted by the Project Tango Community.
Best in Show: WeR Cubed by WeR VR
Utility Category Winner: Phi.3D by DotProduct
AR or VR Category Winner: InnAR Wars by Flarb LLC
Entertainment Category Winner: Ghostly Mansion by Cyron Software
Congratulations to the first ever Project Tango App Contest Winners! And a big THANK YOU to all of you who have participated.
In the coming weeks, we will also offer a 50% limited-time discount on a single Project Tango Tablet Development Kit sold on the Google Store. Keep an eye out on our Google+ community for an update on the sale.
Project Tango Team With App Contest Final Submissions
Find the links to the Project Tango App Contest Final Submissions on our website (https://goo.gl/Fgecej) and check them out if you haven’t already. The quality and interaction of each application has progressed quite a bit since the proposal phase. We’re always excited to see what the Project Tango community is creating so we took some time yesterday to run through the final submissions (couldn’t pry Tito away from his device).
Please post your thoughts and remember to download (https://goo.gl/Fgecej), play and rate your favorite app for the Best Overall App. Judges will be meeting soon to review their scores of final submissions. In the meantime, we’ll keep playing.
I've been looking at this example:
But it doesn't look like there's a legit way of doing this? I REALLY need the ability to share ADF files between Tangos to get InnAR Wars done for the contest...is there any way this can be fast tracked for the next Tango SDK update??
Here's the store version:
But if you want to download the Debug mode version, use my Cloud build link. This should build in debug mode and let you try multiplayer out:
The problem is, Unity doesn't have bitstreams in UNET yet--so I can't just send the file via LAN.
I've tried Amazon's S3 SDK for Unity and while it works in the editor, any API calls crash the Tango.
What's everyone using for uploading / downloading binary files in Unity for Android?
There doesn't seem to be a Google Cloud Storage SDK for Unity--I guess it's back to PHP and www form uploading?
I was thinking of maybe trying to stick the entire ADF in Parse--but I'm not sure the other device would be able to get at it (or if Parse accepts objects that big)
- University of Massachusetts LowellComputer Science, 1993 - 1998
- FLARB LLCHuman Tornado, 2001 - present
Warner Bros Releases ‘Suicide Squad’ Footage After Being Frustrated By C...
EXCLUSIVE: Warner Bros has changed course and just released a pristine version of the sizzle reel for Suicide Squad shown during the studio’
RoomScanner For Project Tango - Android Apps on Google Play
Scanner that assembles a Point Cloud of your environment as you sweep across your space. Produces Point Cloud of your space by combining the
The Real Story About Why Non-Phixion Broke Up, and Why They Reunited
The night before Halloween, commonly referred to as Devil's Night, is known as an evening of mischief and tricks. But...
Why Gear VR is the most important wearable platform in the universe. | R...
Today’s announcement of Oculus and Samsung’s Gear VR platform is huge. Really huge. I firmly believe mobile VR will be far more impactful th
Morton Downey, Jr.: The man who set the stage for Glenn Beck and Sean Ha...
In the '80s, he made it cool to make politics highly personal
Book review of My Lunches with Orson: Conversations Between Henry Jaglom...
Near the end of his life, Orson Welles tape-recorded his lunches with a faithful industry friend. By turns hilarious and self-pitying, they