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rnd_team
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Parallel Object Oriented LOGO
Parallel Object Oriented LOGO

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The new #graphics engine is added. It is based on SharpDX and will let us move to the Win RT style.
As it was in the plan, the member access operator now works not only with a single object, but also with a whole set of objects. It allows to launch parallel tasks with a very clear syntax and get all the results in a set of promises.
The posted image is made with a recently added example project.
Thanks to our users we have also fixed several issues.
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1.0 is ready and on the web! It has what we have planned for the base of many ideas, so: expect frequent updates.
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We just have added a #game: put balls into bubbles!
It is all written in POOL and takes about a page of #code only.
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#Hypotrochoids slowly animated.
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We are close to 1.0 release. English GUI and language references are competed. With the last update the object's data monitor appeared. Few more nice additions, optimizations, extensions and we'll be ready!
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We are working hard on the page translation, now we are somewhere half way down. The content is huge and you’ll still see some mixtures of languages, but it is quickly getting clear!

The POOL language is also getting more reach. With today’s update, as we move towards version 1.0, POOL has got bitwise operations and many new operators. Now we start developing monitoring features: runtime visualization of turtle’s workspace with functions and variables.
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New instruction: setturtlecolor, simple and very useful in visualizations.
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