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For everybody asking about a tablet UI, or more options, read this.
 
It's a good day, we jus' launched Carbon for Android on Google Play Store. 

It's been a long ride so far, failed a few times which we're not ashamed off and finally cranked up the project and here we are.

The idea behind the design in Carbon has always been giving our users access to all of their Twitter content in one screen without the need to drill down to different screens to get them. Timeline, Mentions, Messages on the home screen, an extended Lists, Favorites, Trends as an extended screen to the main screen. All there.

Highlights

- Tilt Timeline to Refresh
- Power Scroll: Scroll/Swipe up or down using Two fingers to jump to top or bottom of Timelines
- Tap+Hold on Tweets to make everything clickable right on the Timeline
- QuickTimeline, home screen quick Timeline for Lists, Searches, Trends, etc...
- Rich Timelines with full inline images and videos
- Rich and HD style for User Profiles
- Rich and fun Conversation View
- Threaded Direct Messages
- Background updates with quick actions for Jelly Bean, per account
- Username Autocomplete
- Filters for Hashtags, Users, and Keywords

Why you no have Tablet UI?

We're working on a dedicated UI app, That's clearly why. Since the experience on a stretched out or a tricked out phone UI for Tablet didn't really make sense, so once we're ready we'll talk about it.

We have limitations when it comes to Twitter API, we have 100,000 tokens that we can use, and we wanted to use all of them for Phone users who will have the full Carbon experience rather than an extended or tricked up experience of a Phone app on Tablets.

Carbon works with Twitter v1.1 API, which means there are a lot of strict rules for using Twitter data, hence, rate limits. Every Timeline can refresh 15 times in every given 15 minutes and so on. We'll enhance that with a Streaming experience when it's ready.

*Why so little settings?"

Adding customisable options and settings and non-Twitter options are those that don't take much time in development nor architecting. We had to give priority to design and performance, and most importantly wanted users to use the app the way we thought it was best first, before adding customisations. We'll get there with updates as we go.

So without adding up more words, check it out!
https://play.google.com/store/apps/details?id=com.dotsandlines.carbon
Carbon experience for Android Smartphones. No Tablet support yet.Simple, Da...
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16 comments
 
There's no reason the tablet and phone UIs can't coexist in the same app. Also, why not just let tablet users have something while they work on making it better?
 
Thx for the heads up. Installed it and digg how clean the ui looks! Plus I can see all the instagram pics right from the app. Say what?!?!
 
That's not really an excuse. If you're building for Android, build responsive. And Android makes it really easy to pull that off. It's not like there aren't apps with the exact same functionality and then some (and then some more).

There should be no "phone" apps anymore. We're at the 4.x stage where you make Android apps that only look at the real estate they have and nothing else.
 
Am I the only one that finds it incredible and terrible to see how many people are complaining about this app? They're giving it away for free! People clearly don't understand that Twitter has hamstrung twitter app devs and Carbon is trying to get around it by making two apps. I found the comments of some people on the play store terrible, especially having read your recent editorial about being nice to devs, +Phil Nickinson. Thanks for that article BTW. It made me glad as a developer.
 
+Anthony Restaino It's not about free/not free. I'm a dev too. I totally understand how tough it is to make an app. That's not the point, though. The point is the ridiculous amount of press it got and how it doesn't do the simple task of following the responsive rules of Android. They kept hyping it up, delayed it, hyped it again. Then when it finally came out, it released with maybe half the functionality of everything already on the Store.
 
+Anthony Restaino +Anuj Ahooja People keep talking about "hype," but did that hype really come from the "press"? I pointed out before that we did something like 7 posts out of 6,000 or so over 13 months. And if anyone did more legit posts about +Carbon for Android, I haven't seen 'em. Developer says it's coming? That's not "hype." That's the developer saying it's coming. That's legit news.

And then it didn't come. And you know what? When +Carbon for Android came back months later and said "We're back, we screwed up a little, and we're publishing soon!" -- where was all that overhyped "press" then?

That's what I was talking about in my column this week. Folks will write a thousand words on some damn "X Phone" for which there's absolutely no tangible evidence of anything. But a legit developer seeds previews of a long-delayed app and it gets ignored?

Makes perfect sense.
 
Seven posts PRE-launch. Android Central being one of the biggest Android news sites, that's a lot of hype. There are much better apps that don't even get that press post-launch.
 
+Anuj Ahooja you might be right, maybe they were just trying to get people excited for the app and didn't have anything concrete behind what they did, but that's marketing isn't it? I mean, I don't think it's right to keep delaying something when you said it was coming and getting lots of press for something you haven't done, but it seems people use the play store ratings the wrong way... Just my thought.

+Phil Nickinson that's a good way to see it, I mean you guys just write news, it's not like you hyped it purposely, but Anuj also has a good point about giving seven posts to an app that didn't exist when there are other devs that could use the publicity.

It's really just a strange situation I suppose.
 
+Anuj Ahooja You may be right. Name some. As well as how many stories they got in a 13-month period ... Before they were released -- and whose release schedule we have absolutely nothing to do with.
 
+Phil Nickinson The way you posed that question is weird. You're toning it down to developers who announce their apps 13 months before release. That's basically no one but Carbon. Unless I'm mistaken.

My whole point - they got seven articles when it was a subpar app 13 months after the first coverage. I'm not saying you're wrong for promoting them - that's you're job. I'm just saying that with all that hype behind it most people were expecting some crazy app that blows away the competition. Carbon is about 2 years behind when you compare to what's on the Play Store today.
 
+Anuj Ahooja We didn't write anything unless there was something to write. That's the difference that people seem to not want to get. That's not "hype." That's "news."

Hype is the Motorola "X Phone." Or the "Galaxy S4." Or "Fifteen ways the "X Phone" will take on the iPhone and "Galaxy S4." " And that's all manufactured hype, not a good app that had shitty things happen to it.
 
That's fair enough - I can agree with that. I guess with the amount I was hearing about it I was just expecting it to be the greatest Twitter app on the Store.
 
Nice app, I like the animations and the UI is slick. However, I still prefer Falcon Pro as I prefer the look and the UI is more intuitive. It is nice to see quality twitter apos coming to Android, though...just makes you all giggly inside:)
 
Its free, best part about it. If I hadn't already bought plume and falcon pro (main app) I might use it but the scrolling everyone is dying over ain't all that lol.

Good app tho
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