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Peter Moorhead
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Peter Moorhead

commented on a video on YouTube.
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Someone said I look and behave a bit like this guy.

Which by extension means I am uncomfortably close to being Jimmy Carr.
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Peter Moorhead

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Peter Moorhead

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Finally went and rewrote my site properly in CSS. Still migrating content, but pretty happy with the overall look. ^__^
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Peter Moorhead

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+Cassidy James was right about the fake-DOF; this is awesome. I really like the new filters on the google camera too, perhaps even prefer them to Insty's.

(inb4: promo image for the debut ambient electronic LP I'm not releasing)
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Cassidy James Blaede's profile photo
 
Pretty sure the filters on their camera are actually the edit mode in the Google+ Photos app.
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Peter Moorhead

Previous Releases (Luna)  - 
 
Anyone got an idea how to change the Google Play Music Manager tray icon? It's the only icon in my tray that isn't a nice plain white mono, and it's driving me nuts. 
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Alfredo Hernández's profile photoMathurin Prost's profile photoCody Garver's profile photomanuti manuti's profile photo
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You don't need Google Music Manager, in the Labs options of Google Music you can activate upload from Chrome. 
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Peter Moorhead

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About London, games, leaving
My friends George Buckenham and Alice O’Connor kindly agreed to be written about as an introduction to my ‘embedding’ with strangers. George has been making games for years, both traditional and...
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Have him in circles
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Hey, this is maybe a little bit of a long-shot, but I was wondering if there are any UI or UX designers here who might be interested in helping me out with the interface design in my new game (for dialogue + interaction).

My main problem is marking out objects for interaction in a 2D plane. Interactive items are pre-defined (i.e. the player can only go to certain places in a scene and interact with certain things) and I've been experimenting on my own with various styles of arrow, outline, etc. with limited success.

The only real requirement is that it has to not clash with the overall pixel art style of the game. I'm also more than happy to credit (and pay) anyone whose design I end up using.
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Peter Moorhead's profile photoCassidy James Blaede's profile photo
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Peter Moorhead

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Excited to announce that thanks to the people at Curve Digital, Stranded is coming to Steam!

Everyone who has already bought a copy will also receive a Steam key, free of charge.
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Cassidy James Blaede's profile photoBuddy Acker's profile photo
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Peter Moorhead

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Sad to say that I'm hugely disappointed with this episode. Full of empty rhetoric and meaningless garnish; it runs in total opposition to the mission statement of the show.

I disagree with you on pretty much every point, but that's irrelevant; the arguments here are actually expressed very poorly.

Additionally, as someone who has sat on both sides of the designer/critic divide (to varying capacities), I have to say your fundamental dismissal of the very term "ludonarrative dissonance" is neither smart nor becoming.
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Peter Moorhead's profile photoJames McNaney's profile photomralbum3256's profile photoJordan Temesy's profile photo
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While i enjoy his episodes regularly, i completely agree; this was a
 bland clump of useless words haphazardly strung together.
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Peter Moorhead

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Not so fast Cassidy; what's this "Maps" app in your dock? ;)
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Peter Moorhead's profile photoDaniel Foré's profile photo
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+Peter Moorhead nothing decided yet. It seems like a nice little app though :)
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Peter Moorhead

General Discussion  - 
 
Wanted to share this, since I think others may have hit the same issue.
If running games often causes visual glitching for you (during or afterwards) try killing gala and starting compiz before opening the game, and then switching back afterwards.

I thought this was an issue with my (intel) graphics card this whole time, but apparently gala is also at least partly (perhaps largely) to blame. Does anyone know why this happens?

Additionally, is there any way to set things up so that this switch happens automatically?
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Gaurav Pareek's profile photoTom Beckmann's profile photoPeter Moorhead's profile photo
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+Tom Beckmann I went with the last option, worked great! :)

It crashes plank after switching back again, but that's a minor issue comparatively. Thanks so much for the help. :)
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Peter Moorhead

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A super happy birthday to +Cassidy James, an exemplary member of the +elementary team, and an all round awesome guy. :)
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People
Have him in circles
197 people
Jerzy Gralak's profile photo
Francisco Gómez García's profile photo
Sorcha Mulligan's profile photo
SRI SAI's profile photo
Caly Tux's profile photo
Paul Moorhead's profile photo
Kévin Locoh's profile photo
David Poole's profile photo
Stanley KubrixXx's profile photo
Work
Occupation
Game Designer
Story
Tagline
Game designer.
Introduction
Feminist. Designer/Creator of interactive media. Recreational loudmouth. Guy who made Stranded, now making Murder, Elegy, and others.
Basic Information
Gender
Male
Took a full hour to deliver me a tiny cold pizza and a warm can of coca-cola. First and last time I'll be buying from them.
Public - a year ago
reviewed a year ago
1 review
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