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Paul Slawson
Lives in Beverly, MA 01915
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Paul Slawson

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For our monthly duel tonight +Markus Christopher and I played Polis: Fight For the Hegemony. It was a learning game for Mark, so we only played three rounds.

The first round saw swift expansion for both Sparta and Athens as the dice gods were smiling upon us both. The second round had us working harder for resources to trade for food as well as to pay for Projects and more units. The third round was similar, and neither side tried to take the other's poleis away by force, since that would mean more mouths to feed.

Sparta passed before Athens was quite ready to be done, so after some quick reassessment the Athenians invaded Spartan territory in an attempt to pick up a few more Prestige. Athens gained 3 to Sparta's 1, unexpectedly giving Athens the win at 30 to 29.
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Markus Christopher's profile photoGeorg Bauer's profile photo
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I only played it left-hand-vs-right-hand so far, but I totally loved it. Very nice mechanics, where the different character of Sparta vs Athens really comes out. Sadly it came when I had a burst of historic games coming in, so it might take a while for it to hit the table with my wife. For now we are slowly easing into Wir sind das Volk, and since that one is a bit on the deeper end, it might take a while.
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Just finished rewatching Firefly and Serenity (for the billionth time). Gone way too soon. :(
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There is one thing about Firefly ending early that I like: the blue-handed secret agents plot is never finished. The Operative in the movie is a much better villain.
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Paul Slawson

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Abstract Games

My wife got me Ingenious for xmas after I casually mentioned I was curious about it. Turns out I love it. There's something about the very simple rules giving players a rich decision-making environment that appeals to me.

Last night I tried Qwirkle for the first time, and while I didn't love it, I enjoyed it for much the same reasons I enjoy the above: Simple rules, interesting decisions to make.

Anyone here have a favorite abstract game I ought to try?
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David Luchetti's profile photoJay Exonauts's profile photoClint Shulenski's profile photoPhil Hatfield's profile photo
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My most preferred abstract game is the one you said you love:  Ingenious

So I've got nothing.
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My very talented friend wrote this.
In the wake of David Bowie's death, here's a rollup of the more worthwhile memorials, tributes and career examinations I've found.
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great article! 
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Paul Slawson

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The wife and I just finished our first scenario in Pathfinder - Rise of the Runelords. My character got her very first upgrade!
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Ed Hastings (Killer Shrike)'s profile photomaj mitch's profile photoRyan Viescas's profile photoBarac Wiley's profile photo
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In Rise in particular I think there's not that much payoff in investing in weaker stats. There's a huge emphasis on combat, for one, so you want plusses in your combat stat, and most characters have a stat distribution that really emphasizes one or two of them so even with a few skill feats you're not going to get much of anywhere with checks against the weak ones.

Skull and Shackles and Wrath of the Righteous both seem like they have a more rounded challenge profile and more even stat distributions. It's why, as much as I enjoy the game, I don't think I'm going back to that first set now that we've finished it. But I might to S&S and Wrath.
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"Just as each and every one of us found something unique in David's music, we welcome everyone’s celebration of his life as they see fit."
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"It never looked to us like he was sick. He was just coming in and singing his ass off."
"What seemed not too long ago intriguingly complicated, ambiguous and opaque now seems pretty clear: a man who was yearning for immortality." – James C. Nicola
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Paul Slawson

Pictures of Games  - 
 
This morning the wife and I broke in the Shadows of the Rift expansion for Eclipse. She played the Octanis, who evolved to become quite the powerful race. I played the Shapers, bending the very fabric of time and space to my will.

In short, we like the new tidbits. The Anomalies and deep warp portals add some fun unpredictability, as well as a powerful hex that can be runner up to the Galactic Center. The special reputation tiles aren't all that powerful, but add some useful flexibility here and there. She liked the Evolution ability: Fun and useful and uncomplicated. I thought Time Distortion was interesting to play. I got to do things like bring a star base into play in enemy territory, allowing me take out a weakened Anomaly.

I lost bad, however, because I lacked materials. I never earned more than 4 in a round. This makes it rather difficult to build up a respectable fleet. We have a 6p game happening next weekend in which the Pyxis Unity are rumored to make an appearance. I can't wait!
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maj mitch's profile photoPaul Slawson's profile photoSchedim Dustrat's profile photoTheresa Thimm's profile photo
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+Paul Slawson, yeah we played the first tiem six person without them .... and never withput them after that.

Hope you like them!
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Surely this stack of napkins on an empty dispenser can be a useful metaphor for, or commentary on, something.
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Rocio Goodey's profile photoPaul Slawson's profile photoMarkus Christopher's profile photo
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Wait! Lazy napkin elves!!!
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Tony Visconti: "At that late stage, he was planning the follow-up to Blackstar."
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My second victory out of six matches of Commands & Colors: Ancients against +Markus Christopher. After last night's game it became much more apparent to me how much randomness there is in this game. There's enough strategy to keep things interesting, but you definitely need to approach this game with the right attitude. Ultimately it's less about winning or losing than it is about creating an interesting narrative.

Also, I got to use elephants for the first time. Powerful buggers, and not a little frightening. 
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Phil Hatfield's profile photoPaul Slawson's profile photoMarkus Christopher's profile photo
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Those were some tough auxilia!

For me, this game is a great balance of randomness, tactics, and play length. 
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207 people
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Currently
Beverly, MA 01915
Previously
Baltimore, MD 21206
Story
Tagline
If you can't hear me it's because sometimes I'm in parenthesis.
Introduction
Music fan, beer snob, gamer in training, fledgling atheist.
Bragging rights
Everything I know about classical culture I learned from Bugs Bunny.
Work
Occupation
Super Genius.
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Mad, that's what they are. Mad.
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Male
Paul Slawson's +1's are the things they like, agree with, or want to recommend.
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