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Patrick David
1,947 followers -
The internet is on computers now?
The internet is on computers now?

1,947 followers
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Wonderful results from the always on-point +Danas Imaging!
Some result from my collaboration with Eglucy cosplay artist.
So while everyone around me enjoys the Wonder Woman movie and tells me how cool it is, I say, well I met her in person and even took a picture! :D

Eglucy as Wonder Woman
MUA: Vida Kida
Photo: Danas Imaging
#wonderwoman #cosplay #dccomics #fanart #creative #photography #portrait #hot #superhero #pentax #ricohimaging #darktable #gimp #g'mic #blender

As usually I used opensource tools for editing, Raw images got processed in Darktable, then edited in Gimp 2.9 with G'MIC plugin for some cool enhancements, Blender 2.7x used to create some shattered stuff and it all got composited in Gimp 2.9.
Hope you'll enjoy 
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7/13/17
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What

if

the

Internet

was

so

slow

it

loaded

one

word

at

a

time?

Defend #NetNeutrality https://www.battleforthenet.com

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My muse.

Outtake from a recent session. I liked the colors and dark shirt on this version, so here it is... :)

Processed in +RawTherapee, further post in +GIMP.

YN560 @ 3/4 in 24" softbox, cam right and close in (really close)
YN560 @ 1/2 bare, cam left.

https://flic.kr/p/Vk6jWd

#FOSS #GIMP #photography #portrait #headshot

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The Free Selection tools' behavior is now more consistent with other selection tools' behavior. Now if you make a polygonal selection and close it, you still can tweak positions of nodes. Pressing Enter or switching to another tool will then confirm the selection and render the marching ants. To be released in 2.9.6/2.10.
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Thanks to Benoit Touchette, GIMP now has an updated metadata viewer and a newly added metadata editor. Both features will be available in 2.9.6/2.10.
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7/8/17
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Thanks to Benoit Touchette, GIMP now has an updated metadata viewer and a newly added metadata editor. Both features will be available in 2.9.6/2.10.
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7/8/17
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All right, all right, we know we told you we only fix bugs now. But that can be a bit daunting, no? So +Michael Natterer recently completed refactoring GIMP tools to move out all on-canvas user interaction code into reusable code. The intention of that is two-fold:

1) More code reuse between GIMP tools;
2) Making it possible for GEGL-based plug-ins to have on-canvas controls.

As a testbed, two GEGL-based filters, Supernova and Spiral (experimental GEGL op), support this currently. Here is a video by Ell who contributed to that effort.

We expect this to be one of the areas new developers could join, because it doesn't take too much effort to hack on, and it's definitely fun.

For now, one still needs to write C code to add on-canvas interaction to plug-ins. This is something we want to investigate further, either by extending the GEGL UI metadata language (GUM) or by using something like Lua. There is no decision on that yet.

All the code is in Git master and will make it to 2.9.6/2.10 (and yes, we know we should have released 2.9.6 by now, sorry about that).

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All right, all right, we know we told you we only fix bugs now. But that can be a bit daunting, no? So +Michael Natterer recently completed refactoring GIMP tools to move out all on-canvas user interaction code into reusable code. The intention of that is two-fold:

1) More code reuse between GIMP tools;
2) Making it possible for GEGL-based plug-ins to have on-canvas controls.

As a testbed, two GEGL-based filters, Supernova and Spiral (experimental GEGL op), support this currently. Here is a video by Ell who contributed to that effort.

We expect this to be one of the areas new developers could join, because it doesn't take too much effort to hack on, and it's definitely fun.

For now, one still needs to write C code to add on-canvas interaction to plug-ins. This is something we want to investigate further, either by extending the GEGL UI metadata language (GUM) or by using something like Lua. There is no decision on that yet.

All the code is in Git master and will make it to 2.9.6/2.10 (and yes, we know we should have released 2.9.6 by now, sorry about that).

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Sometimes after complicated days, the one is rewarded with beautiful views to please the eyes. Got to say that there are days when I really like my job. :) 
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