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Panagiotis Kouvelis
Works at MediaFlake Ltd
Attended SAE Institute of Technology
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Panagiotis Kouvelis

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Excellent advice, thanks!
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Panagiotis Kouvelis

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Panagiotis Kouvelis

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For any GUI/UX prototyping you do don't forget about the fine designed and correctly priced Keynotopia from Amir Khella, I do all my work with this, try the free mockup template http://keynotopia.com/keynote-mockups-templates/?utm_source=Keynotopia&utm_campaign=dc02d65084-MOCKUPS&utm_medium=email or go for the whole bundle at http://keynotopia.com/ Cheers to all!
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Panagiotis Kouvelis

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Shaolin Abbott: Very good. What are your thoughts when facing an opponent ?
Lee: There is no opponent.
Shaolin Abbott: And why is that ?
Lee: Because the word "I" does not exist.
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Panagiotis Kouvelis

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Awesome!
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Panagiotis Kouvelis

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Μέχρι σήμερα τα μεσάνυχτα, προλαβαίνετε να δηλώσετε συμμετοχή στο πρόγραμμα σπουδών της SAE Athens, για να γίνετε Παραγωγοί Βιντεοπαιχνιδιών (Game Producers) και να μάθετε να δημιουργείτε τα δικά σας παιχνίδια!!

Λεπτομέρειες εδώ:

http://athens.sae.edu/el/course/12613/Game_Production

Δήλωση για υποτροφία εδώ:

https://athens.sae.edu/el/campaign/1349

Για ερωτήσεις και πληροφορίες, επικοινωνήστε με την σχολή στο 210-3217661. :-)
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Panagiotis Kouvelis

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Wow!!! We had a massive hit of sales from the community of independent studios as well as from larger companies, the last two days.It seems that everybody loves Old-School sounding effects! Thank you all out there! We hope to hear our sounds in your games soon and we sincerely wish to all of you, best of luck on developing the next big hit!

For anyone still interested, the Unity Asset Store Crazy Sale continues with a massive 50% Off the price from our royalty-free sound effects library "Retro SFX Reloaded", for anyone interested in a huge collection of retro & old-school sound effects, please follow this link:

http://panozk.com/news/retro-sfx-reloaded-unity-store-crazy-sale-at-50-off/

You can hear the demo and read more details here:

http://panozk.com/store/retro-sfx-reloaded-old-school-sound-effects/

Those sounds are not only for retro styled games, but as the reports from our clients say, great for casual games also, as the unique simple and monolithic approach to sound design, can give the fast and direct audio feedback, a modern casual game needs. ;-)

You can also browse to the rest of our Game Dev related products here:

www.panozk.com/store

Go and get it while its hot!!!

Cheers to all and up the Irons!
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Have him in circles
147 people
Duncan Skinner's profile photo
Terry Jones's profile photo
Rania Nikolouli's profile photo
Progressive Martial Arts .'s profile photo
Ramin Azad's profile photo
Bombino Blunt's profile photo
Marcus o.bOOMBots's profile photo
Theodoros Provatidis's profile photo
Dora Bora's profile photo
Work
Occupation
Audio Engineering, Sound design, Music Composition, Game Audio, Software Developer
Employment
  • MediaFlake Ltd
    Founder & CEO, 2011 - present
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Story
Tagline
Audio & Software Developer
Introduction

I was born in Athens on December 9th, 1976. While still in elementary school I had my first contact with music through guitar playing. Additionally, I was interested in videogames from a young age, not only as a gamer, but also as a designer. Later, and as a hobby, I attempted my first game designs, learned how to use programming languages and eventually developed my own games and tools.

However, programming was not my only pleasure, as I also delved early into music and sound design. Therefore, after serving in the army, I studied Audio Engineering at the SAE technological institute, department of Athens, where I received my diploma (2002) with top grades. Right after graduating, and up to day, I took over lecturing duties, not only at SAE, but in other faculties as well.

In the year 2004 I started, as a project leader, with the Optical Media Mastering department development which belonged to the biggest optical media manufacturing company in Greece. In order to become more sufficient I received training on Authoring, Mastering & Replication for Optical Media, by a leader company of optical technologies, Singulus Mastering. Within a two years span, and while being in charge of the entire project, I managed to deliver a fully organized and productive department.

Currently, I own a studio where I manage Sound Design and Music Composition for Video Games and work on productions for the Independent Scene. My expertise on Game Audio makes me probably the first one in Greece working on the respective field and has given me the opportunity to host a series of successful seminars related to designing and creating adaptive sound and music for video games.

With regards to my achievements as a producer in the Music Industry, the On Thorns I Lay album entitled “_egocentric” was voted by the press as one of the 8 most influential hardcore sound music albums ever to be produced in Greece. I had received credit for the free software community by participating as an Audio Director in Phoenix Online Studios, working on “The Silver Lining” a fan created game based on Sierra’s King’s Quest line of adventures, a title licensed by Vivendi Games.

Additionally, as a member of the AES (Audio Engineering Sociaty), the GANG (Game Audio Network Guild), the IGDA (International Game Developers Association) and the HGDA (Hellenic Game Developers Association) I continue to innovate and go beyond commonly accepted boundaries on the development and evolution of new media and digital entertainment. Finally, during my free time, I enjoy myself searching further advancements on the development of modern omnimedia by taking place in various media, software and technology related development teams and projects.

Education
  • SAE Institute of Technology
    Audio Engineering, 2000 - 2002
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Gender
Male
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Friends, Networking
Other names
PanozK, Panos, Pan