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OpenTTD 1.5.2-RC1 released
Without announcing the latest stable release 1.5.1 (shame on us), here comes the first release candidate for the next stable version 1.5.2.

Get it and test it!

And here the link for the latest stable release: http://www.openttd.org/en/download-stable
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Today we want to raise your attention to an external project. 

Pikka - one of the long-standing artists around OpenTTD, who has released nummerous NewGRF - considers working full-time for 9 months on a graphics project for OpenTTD. To make this possible he has started a kick starter to raise funds for his life expenses. 

We don't know whether you like the art-style, or whether new graphics to OpenTTD are worth your money, but we can at least tell you that it is a trustworthy project with decent conditions. 

Please take a look here: https://www.kickstarter.com/projects/1512547915/pineapple-graphics-for-openttd 
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Vote for titlegame now!

The first round of votes for the titlegame of the upcoming OpenTTD 1.5 series is open. Vote now!

http://devs.openttd.org/~planetmaker/titlegame/round1/
OpenTTD intro game 'competition' 1.5 - Voting round 1. Welcome to round 1 of voting for the OpenTTD intro game for 1.5. Last update: Sun Feb 22 22:51:48 UTC 2015. For easy watching in the browser use one of the links below. For easy watching 'at home' you can download all the savegames (1.2MiB ...
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Annual title game competition opened

In the last years we had a competition for a titlegame to be shipped with the stable releases - and we'd like to do the same with the releases of the 1.5 series.
We like to invite all interested parties to create a nice savegame which makes a good showcase for and a nice introduction to OpenTTD.
Deadline for submissions is 22nd February 2015, 0:00:00h UTC. For all details please, including submission guides and voting procedure, see our forum thread. In short: use only unmodified OpenTTD without any NewGRFs, AIs or GameScripts.
We are looking forward to your titlegame submissions!
Stop by and get help, information or tips on the Transport Tycoon games, or just have a general chat.
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If you encounter gameplay problems, don't hesitate to attache some screenshots or videos to show what you're trying to accomplish! ;-)
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OpenTTD 1.4.4 released

A new stable has been released. Its major features are fixes for crashes, specifically when changing full animation settings when chat messages are shown and due to incorrect ownership transfer of road depots upon bankruptcy.

For the full log, see the changelog. You can download the new stable version from here:

http://www.openttd.org/en/download-stable

Have fun!
The OpenTTD team

#openttd   #stable   #release  
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OpenTTD 1.4.3-RC2 released

Two crashes have been found and fixed in 1.4.3-RC2. Thus we continue with another release candidate. Please give it a decent play-test, especially in multiplayer games. If you find any issues or bugs, please tell us and make use of our bug tracker (http://bugs.openttd.org/).

You find the download and changelog in the usual locations.

Enjoy,
Your OpenTTD team

#releasecandidate   #openttd  
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Only 60 hours left!

Can the goal be reached?

#kickstarter   #openttd   #pikkarail   #pineapplegraphics  
David Dallaston is raising funds for Pineapple Graphics for OpenTTD on Kickstarter! Pineapple Graphics is a suite of high-resolution base graphics and extra content for OpenTTD, a free and open-source transport game.
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Sorry, just read it today. Can you reopen the fund?
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OpenTTD 1.5.0

It's the time of the year where everybody does a little crazy, and much like every year, we join the fun. 

This year, we release the 1.5.0 stable release, with higher mountains than you have ever seen before, a better UI for high resolution screens, and a much more rural intro screen. 
There are many other changes and fixes, see the changelog for the full list. 

To play at heights unseen, download the new binary from the usual place.

The OpenTTD team

#openttd   #stable    #release  
An open source simulator based on the classic game Transport Tycoon Deluxe. It attempts to mimic the original game as closely as possible while extending it with new features.
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Congratulations to the android version. Unfortunately not in version 1.5 yet.
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Adding binary digits using trains and signals. +Marc-André Appel 
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Happy New Year 2015 !
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OpenTTD 1.4.3 released

A new stable version has been released. Its major feature is the fix of a desync bug in multiplayer games. While at it, a number of smaller issues have been solved too. 

For the full log, see the changelog (http://binaries.openttd.org/releases/1.4.3/changelog.txt). You can download the new stable version here: http://www.openttd.org/download-stable

Have fun! 
The OpenTTD team

#openttd   #stable   #release  
An open source simulator based on the classic game Transport Tycoon Deluxe. It attempts to mimic the original game as closely as possible while extending it with new features.
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Have them in circles
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Reinaldo Ropke's profile photo
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The official G+ page with news, polls & other stuff around this great game
Introduction
OpenTTD is an open source simulation game based upon Transport Tycoon Deluxe. It is actively developed by a group of volunteers.
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