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Nikolaus Gradwohl
Works at HPC Trading&Consulting
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Nikolaus Gradwohl

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Nikolaus Gradwohl2015-09-02T06:27:39+02:00. For this animation I used two iso-surfaces using the cubesurfer addon on a particle system. The I used the boolean modifier to calculate the difference between the two meshes. you can download the blend file here ...
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Nikolaus Gradwohl2015-09-02T06:27:39+02:00. For this animation I used two iso-surfaces using the cubesurfer addon on a particle system. The I used the boolean modifier to calculate the difference between the two meshes. you can download the blend file here ...
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Nikolaus Gradwohl

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For this animation I used the bTrace addon to trace some particles and added another particle system that generates particles for a isosurface. The iso-surface was created from a fluid particle system without gravity and the cubesurfer addon (by pyroevil). you can download the blend file here ...
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For this animation I used the bTrace addon to trace some particles and added another particle system that generates particles for a isosurface. The iso-surface was created from a fluid particle system without gravity and the cubesurfer addon (by pyroevil). you can download the blend file here ...
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Nikolaus Gradwohl

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I animated a remesh- and a displacement modifier and used a translucent material for this video. you can download the blend file here. wax blocks. Tweet This! submit to reddit Digg! Tags: blender cycles modifier | no comments | no trackbacks. See also: select random - wireframe sphere ...
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I animated a remesh- and a displacement modifier and used a translucent material for this video. you can download the blend file here. wax blocks. Tweet This! submit to reddit Digg! Tags: blender cycles modifier | no comments | no trackbacks. See also: select random - wireframe sphere ...
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Nikolaus Gradwohl

General Discussion  - 
 
Nikolaus Gradwohl2015-09-02T06:27:39+02:00. For this animation I used two iso-surfaces using the cubesurfer addon on a particle system. The I used the boolean modifier to calculate the difference between the two meshes. you can download the blend file here ...
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Nikolaus Gradwohl

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Nikolaus Gradwohl2015-09-02T06:27:39+02:00. For this animation I used two iso-surfaces using the cubesurfer addon on a particle system. The I used the boolean modifier to calculate the difference between the two meshes. you can download the blend file here ...
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Nikolaus Gradwohl

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For this animation I used the bTrace addon to trace some particles and added another particle system that generates particles for a isosurface. The iso-surface was created from a fluid particle system without gravity and the cubesurfer addon (by pyroevil). you can download the blend file here ...
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Looks cool, I'm learning water textures atm at NVidia-soo much to learn hahaha.
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Nikolaus Gradwohl

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For this animation I used the bTrace addon to trace some particles and added another particle system that generates particles for a isosurface. The iso-surface was created from a fluid particle system without gravity and the cubesurfer addon (by pyroevil). you can download the blend file here ...
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Nikolaus Gradwohl

General Discussion  - 
 
I animated a remesh- and a displacement modifier and used a translucent material for this video. you can download the blend file here. wax blocks. Tweet This! submit to reddit Digg! Tags: blender cycles modifier | no comments | no trackbacks. See also: select random - wireframe sphere ...
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Wild.
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Nikolaus Gradwohl

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I animated a remesh- and a displacement modifier and used a translucent material for this video. you can download the blend file here. wax blocks. Tweet This! submit to reddit Digg! Tags: blender cycles modifier | no comments | no trackbacks. See also: select random - wireframe sphere ...
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Have him in circles
293 people
Eduardo Maldonado (elbrujodelatribu)'s profile photo
Chuck Ian Gordon's profile photo
Shay Israeli's profile photo
Phenetics Co's profile photo
Pavel Mikuta's profile photo
Philippe Lhoste's profile photo
Petyo Spasov's profile photo
PLASTIKA Lauaizeta's profile photo
Franz Knipp's profile photo
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{ codes, makes music, draws, solders, explores blender/processing/bitwig, does something wired/new/unexpected } - repeat
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