Currently making indie games and in general, coding up a storm, I currently work at Simbryo Corporation, a small group of Charlotte game developers, and do Contract work for Gun Media.
Until recently, I was a part-time teacher at Central Piedmont Community College, where I taught Simulation and Game Development classes, primarily ones involving heavy code, such as SGD Programming II, Procedural Modeling, and Game Engine Design.
I'm also a University of North Carolina at Charlotte alumni, where I graduated with a Bachelors in Computer Science, and a minor in Art.
In summer of 2009, I was a world finalist in the ImagineCup Game Development competition. Top 6 from 600 student teams worldwide.