UX Designer, 2016 - 2016
Contract with Tag Worldwide (part of the DHL group) working on the User Experience for some of their B2B commerce tools.Feb 2016 to present
UX and Design Consultant, 2010 - present
Providing freelance design, marketing, and business consultancy services, including book cover design and illustration, marketing, and business analysis. I am currently providing UX training course development services to QA.com for their upcoming UX learning route.Offering freelance design and consultancy services in UX, UI, art and graphics fields. Clients have included upliftingstunts.net, a wheelchair cheerleading stunt team who needed a logo design which can be seen on their website and T-Shirts, and Aequus-Therapy.com.
Senior UX Designer, 2015 - 2015
UX Design for Ness SES, UX design Consultancy.
Game Designer, 2008 - 2015
One of the Game Designers on the award nominated Live Roleplay Game; Insurrection LRPWorking with internal and external stakeholders to understand their needs and create actionable, functional requirements.Writing solutions in response to requirements.Designing an immersive and interactive Live Action Gaming experience.
Visual Designer, 2013 - 2015
Designing interactions, interfaces, and visual elements for web and mobile gaming on the android and iOS platforms.
Usability Designer, 2011 - 2012
Usability advisor, expert, and designer for Insigntsoftware.com.An agile organisation, the role is to design and wireframe UI elements, workflows, and interactions for the flagship cross ERP (Oracle E-Business Suite/JD Edwards) reporting product "Insight" and it's next generation web client. I sign off and approve developer implementation of designs.Key ResponsibilitiesDriving usability decisions in Product Management and Development organisationsLeading the development of the user interface for the next generation of Business Intelligence and Analysis software dealing with corporate databases and ERP solutions (Oracle EBS, JDE)Designing and overseeing user testing labsDriving a UCD approach within an Agile software development environmentCreation of User Persona’s, Wireframing, and PrototypingDesigning and developing the User ExperienceEnsuring that UI consistency is kept on track with an international development team based in multiple time zones.Balancing the design needs of Product Management with those of the Software Development teams, and finding solutions and compromises which allow project goals to be met within acceptable costs.Promoting new UI methodologies and technologiesLobbying for modernisation of underlying user interface technologies to keep products in line with new thinking resulting from usability and user experience research. Key AchievementsEnhancement of the "Insight Budgeting" tool for which customers had been requesting modernisation and enhancement.Designing the new report designer, allowing for complex "Big Data" report templates to be built visually, allowing the customer to create custom templates pulling data from multiple simultaneous SQL based data sources.
Senior Media Designer, 2005 - 2010
Key ResponsibilitiesLeading a team of 5 producing 2D and 3D assets for acoustic simulation and UI/UX projects respectively whilst liaising with other production teams.UI and UX design, development, usability assessment & consultation for touch screen control interfaces and management/efficiency tools.Lead developer of enhanced media and 3D graphics used for bids and presentations as part of rail and metro marketing campaigns.Construction and Project management of the creation of 3D models of London Metro and Underground stations for Tubelines and Metronet OPO projects, including the Tottenham Court Road re-design, Waterloo, Euston, and Liverpool Street amongst many others ensuring delivery according to scheduled deadlines through management of team resources.Various levels of video production, including project management, design, pre-production, production, and post production.Liaising with clients on design decisions and objectives.Design Visualisation/Pre-VisualisationMarketing material design and implementation.UX Development and maintenance of division intranet presence.Information ArchitectureApproval of Holiday and assignment of labour within the team.Design of UI/UX for touch screen interfaces including icons, station maps, asset selectors, and navigation management. 3D & 2D modelling.UI/UX design and development.Liaising with clients on design decisions and objectives.Graphic DesignDesign Visualisation/Pre-VisualisationAcoustic ModellingLead role in research into potential new technological aids such as real time 3D tracking and mapping using new technology and software developments to save time and money in the creation of 3D models.Software and services branding.Marketing material design and implementation. Key AchievementsDeveloper of media and 2D/3D graphics used for bids and presentations, helping to win large contracts worth millions of pounds including a £12 million contract supplying London Bus with new bus stop timetable displays.Creation and delivery of technical drawings as well as recreating substandard drawings at an acceptable quality for a major rail FTN upgrade project, saving the company large non-conformance fines.Developed in house 3D design capabilities as integral part of a acoustic modelling/simulation team developing tools for use in acoustically problematic environments.Developed a 3D design process to help streamline engineering design and keep site visits to a minimum by teaching engineers 3D design tools to help visualise designs more efficiently, saving the company money on site visits and design rework.Core part of a team involved in winning acoustic design approval for all Tubelines operated stations away from the incumbent provider, saving the company millions of pounds, and lowering costs for the client.Key role in UX development of HCI on MICA software controling all Tubelines operated stations on the London Underground.