Hello all! I recently put together an ultra-lite RPG to test out a new mechanic idea I had. I just put this outline together and it is relatively un-playtested but I was hoping that some may find this of interest and provide feedback.

The core mechanic is pretty intuitive: Players make up their stats (similar to Risus). When performing an action, they roll a number of d10s equal to themost relevant stat. They choose the best d10 out of the bunch, and this represents how well the character did on a scale of 1 to 10. Check it out if you're so inclined!
Simple Scale System
Simple Scale System
docs.google.com
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