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Na'Tosha Bard
Works at Unity Technologies A/S
Attended Texas Tech University
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Na'Tosha Bard

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One of my personal “causes” is trying to promote the technology world as a gender-inclusive space. If you read about such matters on the internet these days, there are some stories that talk about how...
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Na'Tosha Bard

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I wrote a blog post about our experience using #mercurial  at #unity3d  
Not too long ago, @CorporateShark asked for a blog post about Unity’s experience using Mercurial for version control. This is that blog post. NOTE: Throughout this post, I use several terms that...
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Hi Na'Tosha, have you looked into using some of the new extensions written by Facebook? In particular the remotefilelog extension for getting something close to shallow clones?
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Na'Tosha Bard

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Most people reading this know that I lead the Build & Release Engineering team at Unity Technologies. On Unity’s company blog, I’ve posted about our in-house build automation / CI solution, Katana. I...
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Na'Tosha Bard

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I'm signed up to participate as a mentor to ladies getting started in their career at GHC this year. Hope to meet some awesome women. ‪#‎PayItForward‬
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OK, I won't lie: I felt slightly sick with nerves when I saw my own picture and bio up on the Grace Hopper Celebration of Women in Computing schedule: http://gracehopper.org/2014-schedule/?subject=lineup&artist=2211 But, I must admit I'm also excited! :-D
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Fantastic! Sounds like a great presentation.
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Na'Tosha Bard

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spot the cat :)
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In a previous post, I wrote about what build engineers actually do. A related question is, “What makes a good build engineer?” Obviously this is subjective, but I can share my opinions based on my...
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Have her in circles
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Na'Tosha Bard

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I also wote a post about our experience porting the Unity Editor to Linux: http://natoshabard.com/post/122670082502/porting-the-unity-editor-to-linux-stuff-i-wish
+Levi Bard  #ubuntu   #unity3d   #linux   #gamedevelopment  
At Unite Europe this year, we at Unity released our public roadmap. And while it’s super cool to be able to share all of the amazing stuff we’re doing at Unity, one thing that is close to my heart is...
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Na'Tosha Bard

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I'm looking for a Build Engineer (http://unity3d.com/jobs/position?id=oOTW0fwn) and Infrastructure Programmer (http://unity3d.com/jobs/position?id=oYUW0fwy) for my team at Unity.  We prefer someone in Copenhagen, but candidates who can work out of another Unity office (https://unity3d.com/contact/addresses) and are willing to travel to Copenhagen periodically will also be considered.

We do lots of awesome stuff -- including working on/with Mercurial, Buildbot, and Gradle!
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Slides from my talk at #ghc14  about Build Engineering.
Talk given at the 2014 Grace Hopper Conference in Phoenix, Arizona. Covers the history of the Build & Release Engineering area at Unity (from 2010 to the current state in 2014), and then follows with an overview and introduction to the "5 Pillars of Build Engineering" and what they mean in practice.
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All checked in and ready for tomorrow!
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Something like that.
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People
Have her in circles
547 people
Abdltif Hamdoun's profile photo
Lucas Sousa's profile photo
Robert Cupisz's profile photo
Julio Sousa's profile photo
Yolo Hendricks's profile photo
Dave Pentecost's profile photo
Douglas Kuhn's profile photo
BISNEIDY RUIZ's profile photo
Nevin Eronde's profile photo
Work
Occupation
Code Monkey and People Pusher
Employment
  • Unity Technologies A/S
    Copenhagen, Denmark, 2010 - present
  • Ocean Optics, Inc
    Florida, USA, 2007 - 2010
  • Texas A&M Agricultural Research Center
    Texas, USA, 2006 - 2007
  • PDMA Corporation
    Florida, USA, 2005 - 2005
  • Merico Software Systems
    Texas, USA, 2004 - 2004
Basic Information
Gender
Female
Other names
Na'Tosha Dover
Apps with Google+ Sign-in
  • Word Search
  • The Room Two
  • The Room Three
Story
Tagline
You never know when you're making a memory.
Education
  • Texas Tech University
    Bachelor of Science, Computer Science, 2003 - 2007
  • Texas Tech University
    Minor, Mathematics, 2003 - 2007
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