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Ms. Kimberly Hogg
Technology Integration and Instructional Design. I bring technology and education together.
Technology Integration and Instructional Design. I bring technology and education together.
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Ms. Kimberly's posts

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When mobile devices started to become commonplace, teachers quickly found that they had a high potential to be distracting to students during class time, whether merely through the interruption of incoming call or message alerts, to students taking calls…

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I had the good fortune these past two weeks to present on Competency-Based Education (CBE) and Moodle. The first was at the Faculty Education Special Lunch Lecture on October 5 at PaiChai University. Dr Park Jong-Dae of the Department of Engineering…

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Problem: We all have too much email to know what is and isn't important. Solution: Switch communication to Slack, filter out the noise, and get things done.

This article outlines the advantages of Slack, highlighting capabilities relevant to schools. I recommend keeping email for communication outside the working teams in a school (for example, with parents), but moving to Slack for internal communications in the interest of efficiency and productivity in this hectic environment.

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I've been waiting for a tool like this for years! I can't wait to try it out.

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Next weekend at Cheongju University: I'll be presenting on the efficacy of gamification for student learning outcomes. I'm on at 1:30; the link below. Hope to see you there!

Hello All! I'm an EFL teacher in East Asia looking to expand my knowledge of badges, gamification, PBL and SBG for my learners, hopefully redesigning our curriculum for greater individualization and better outcomes. 

I am presently completing my MEd in IT (although you could say I'm a geek at heart). I champion appropriate tech integration. If you have questions on technology I'm happy to give some feedback on it.

I look forward to chatting with you and learning from you.

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I've been doing a lot of thinking about standards-based grading, project-based learning and flipped lessons. Just now I started thinking about a live-action game of Clue or some other similar mystery where students had to find clues (videos and other hints accessible via QR codes in the real environment), solve puzzles through process and the Target Language, and eventually come to a conclusion. Partial inspiration for this comes from my late colleague Chris Surridge and his Devil Island Mystery project (link included). If anyone is interested in pursing this idea together I'd be interested in project collaborators.

Target age group: Adult learners/post-secondary
Low intermediate learners

Hello! I'm an EFL teacher and I'm completing my MEd in IT. I'm interested in the intersection of technology and learning. I'm flipping my classes for the first time and simultaneously moving towards Standards-Based Grading. I'm interested in what people have to say and developing a Personal Learning Network for developing my skills and helping each other.

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