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Mook Wilson
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522 followers
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The on-going GURPS cyberpunk tale of Aegis, Dr. Discord, Hex, and Jam continues! We played our fourth adventure this past weekend, and the video is now up on YouTube for perusal.

Comments and suggestions welcome! I hope you're enjoying following the game as much as I'm enjoying GMing it.

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The on-going cyberpunk tale of Aegis, Dr. Discord, Hex, and Jam continues! We played our fourth adventure this past weekend, and the video is now up on YouTube for perusal.

Comments and suggestions welcome! I hope you're enjoying following the game as much as I'm enjoying GMing it.

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Howdy, Folks!

Just a quick note to let you know I have updated the spreadsheet version of Imion's lovely templates list, detailing every official GURPS Occupational Template, Occupational Lens, and Racial Template (along with the book they appear in, page number, and Character Point cost).

This way you can reformat, sort and filter, add your own, whatever you like.

Enjoy! (And please let me know if you see any errors.)

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I continue to be obsessed with the unholy abomination of melding GURPS 4th Edition and Fate Core! FURPS? Gate Core?

Today's dark experiment is a quick system for eyeballing skill conversions between the two -- basically, a complete list of all GURPS skills and which of the Fate Core default skills they correspond to (along with some thoughts on adjusting levels and so forth).

Good luck, enjoy, and I hope to see your unnatural characters roaming the Internet unfettered.

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I continue to be obsessed with the unholy abomination of melding GURPS 4th Edition and Fate Core! FURPS? Gate Core?

Today's dark experiment is a quick system for eyeballing skill conversions between the two -- basically, a complete list of all GURPS skills and which of the Fate Core default skills they correspond to (along with some thoughts on adjusting levels and so forth).

Good luck, enjoy, and I hope to see your unnatural characters roaming the Internet unfettered.

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Howdy, Folks!

Just a quick note to let you know that the cyberpunk-ish GURPS game I have been GMing online for some of the fine folks from the Happy Jacks podcast has finally returned with the third installment (fourth if you count the character creation).

The link goes to the playlist of all four games so far; the direct link to just the latest game is:
https://www.youtube.com/watch?v=91-JBZFqNTM&

Please, don't be shy with suggestions and constructive criticism. I'm always looking to improve, and I've not been GMing online all that long (relatively). I sometimes feel like my grandpa trying to work the VCR for the first time!

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Howdy, Folks!

Just a quick note to let you know that the cyberpunk-ish GURPS game I have been GMing online for some of the fine folks from the Happy Jacks podcast has finally returned with the third installment (fourth if you count the character creation).

The link below goes to the playlist of all four games so far; the direct link to just the latest game is:
https://www.youtube.com/watch?v=91-JBZFqNTM&

Please, don't be shy with suggestions and constructive criticism. I'm always looking to improve, and I've not been GMing online all that long (relatively). I sometimes feel like my grandpa trying to work the VCR for the first time!

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Howdy Folks,

Today, I look at a simple system I'm tinkering with for whipping up a GURPS game in just a few minutes by collaborating with the players to define some key aspects of the game (Genre, Setting, Power Level, Story Type) and then just jumping on in.

Paired with my Quick-Start Character Creation (and maybe the Color Coded GM Screen), you could go from "no game and no PCs" to "here's a game and characters we all came up with together" in as little as 30 minutes (assuming at least the GM already has some GURPS experience; the players can be total newbies).

Though the resulting game can certainly be the starting point for an ongoing campaign, it's particularly great for last-minute pick-up games and convention one-shots. Of course, all this assumes a GM and group who are comfortable building the adventure as they go with no prior prep, but if that's your thing this might be an interesting starting point.

I imagine I'll be revisiting the system and making tweaks. Let me know what you think!

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For this week's GURPSDay, I look at a simple system I'm tinkering with for whipping up a GURPS game in just a few minutes by collaborating with the players to define some key aspects of the game (Genre, Setting, Power Level, Story Type) and then just jumping on in.

Paired with my Quick-Start Character Creation (and maybe the Color Coded GM Screen), you could go from "no game and no PCs" to "here's a game and characters we all came up with together" in as little as 30 minutes (assuming at least the GM already has some GURPS experience; the players can be total newbies).

Though the resulting game can certainly be the starting point for an ongoing campaign, it's particularly great for last-minute pick-up games and convention one-shots. Of course, all this assumes a GM and group who are comfortable building the adventure as they go with no prior prep, but if that's your thing this might be an interesting starting point.

I imagine I'll be revisiting the system and making tweaks. Let me know what you think!

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What would you say is the most important thing to know about GURPS before reading it for the first time?

For me, it's "Keep in mind that GURPS makes almost no assumptions about the kind of game you want to play." Treating it like another single setting, single play style RPG is the road to frustration!
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