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Mook Wilson
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The con game prep continues in "Creating 'Beware the Boogeyman' - Part 2," outlining the six scenes that will make up the core of the game (in theory, of course, until the players get a hold of it and go nuts), and character sheets for half the pre-gen PCs (Shadow, the cat; Barkley, the dog; and Soldier Man, the action figure -- the other three are still being worked on).

It's getting there! A bit more work and it will be ready to run. What do you think so far? Notice any problems? Have suggestions? I'd love to hear 'em!
Another GURPSDay, another avalanche of great GURPS material from all across the web! Here at Game Geekery, I'm posting Part 2 of Creating 'Beware the Boogeyman' from the Adventure Creation series. Last week, I set down some very broad ideas on what the adventure might look like and who the PCs might be.
1
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Mook Wilson

Diskussion  - 
 
The con game prep continues in "Creating 'Beware the Boogeyman' - Part 2," outlining the six scenes that will make up the core of the game (in theory, of course, until the players get a hold of it and go nuts), and character sheets for half the pre-gen PCs (Shadow, the cat; Barkley, the dog; and Soldier Man, the action figure -- the other three are still being worked on).

It's getting there! A bit more work and it will be ready to run. What do you think so far? Notice any problems? Have suggestions? I'd love to hear 'em!
Another GURPSDay, another avalanche of great GURPS material from all across the web! Here at Game Geekery, I'm posting Part 2 of Creating 'Beware the Boogeyman' from the Adventure Creation series. Last week, I set down some very broad ideas on what the adventure might look like and who the PCs might be.
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Mook Wilson

Shameless Plugs  - 
 
This week starts another in the "Adventure Creation" series of posts. I am prepping a game for the Gamex 2016 convention next month, and writing about the progress as it goes from the "Huh, that might work" idea phase to the final printed notes, character sheets, and minis I will use at the table to actually run it.

"Beware the Boogeyman" is the title of the adventure. In it, the six PCs are magical guardians who protect the two children in their charge while they sleep, lest the Boogeyman feed on their fear to increase his own power.

The PCs are a cat (Shadow), a dog (Barkley), an action figure (Soldier Man), a toy dinosaur (Z-Rex), and the childrens' imaginary friends (Tim-Tom Toot, a fluffy monster, and Valorious McMane, a unicorn).

Part 1 is about expanding the original idea out to a playable adventure, and the PCs who can tackle it. Next week in Part 2, possible adventure scenes will be written down and connected, and the characters statted up in GURPS terms.

I hope more peeks at the process continue to help get your own adventures to the table!
Happy GURPSDay! It's once again time to feast on all the GURPS-y Goodness that Thursdays bring. Meanwhile, the Gamex 2016 convention is coming up in just about a month, so I started thinking about what game to run.
7
Clemens Schmitz's profile photoJoseph Piazza's profile photoMook Wilson's profile photo
5 comments
 
Nice! Thanks for the link, +Joseph Piazza, that was great.
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Mook Wilson

Diskussion  - 
 
This week starts another in the "Adventure Creation" series of posts. I am prepping a game for the Gamex 2016 convention next month, and writing about the progress as it goes from the "Huh, that might work" idea phase to the final printed notes, character sheets, and minis I will use at the table to actually run it.

"Beware the Boogeyman" is the title of the adventure. In it, the six PCs are magical guardians who protect the two children in their charge while they sleep, lest the Boogeyman feed on their fear to increase his own power.

The PCs are a cat (Shadow), a dog (Barkley), an action figure (Soldier Man), a toy dinosaur (Z-Rex), and the childrens' imaginary friends (Tim-Tom Toot, a fluffy monster, and Valorious McMane, a unicorn).

Part 1 is about expanding the original idea out to a playable adventure, and the PCs who can tackle it. Next week in Part 2, possible adventure scenes will be written down and connected, and the characters statted up in GURPS terms.

I hope more peeks at the process continue to help get your own adventures to the table!
Happy GURPSDay! It's once again time to feast on all the GURPS-y Goodness that Thursdays bring. Meanwhile, the Gamex 2016 convention is coming up in just about a month, so I started thinking about what game to run.
7
Charles Reel's profile photoMichael Wolf's profile photo
2 comments
 
Excellent characters, very easy to pick up off the table and instantly understand what they're about.
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Mook Wilson

Shameless Plugs  - 
 
Did you enjoy last week's team of agents, but wanted some characters a bit more... battle-hardened? This week's Game Geekery has got you covered with another four-person Quick-Start group, this time a modern military fireteam: Team Leader, Sniper, Grenadier, and Automatic Rifleman.

Whether PCs defending freedom or mercenary enemies opposing the same, this group can lay some serious smack down. Don't get caught without decent body armor -- you're going to need it.

"All right, sweethearts, you're a team and there's nothin' to worry about. We come here, and we gonna conquer, and we gonna kick some, is that understood?" -- Sgt. Apone
The weekly GURPSDay bonanza is upon us. When you're done reading here, I hope you'll sally forth and devour as many of the 40+ other GURPS blogs posting today as your eyeballs can handle.
1
Add a comment...

Mook Wilson

Diskussion  - 
 
Did you enjoy last week's team of agents, but wanted some characters a bit more... battle-hardened? This week's Game Geekery has got you covered with another four-person Quick-Start group, this time a modern military fireteam: Team Leader, Sniper, Grenadier, and Automatic Rifleman.

Whether PCs defending freedom or mercenary enemies opposing the same, this group can lay some serious smack down. Don't get caught without decent body armor -- you're going to need it.

"All right, sweethearts, you're a team and there's nothin' to worry about. We come here, and we gonna conquer, and we gonna kick some, is that understood?" -- Sgt. Apone
The weekly GURPSDay bonanza is upon us. When you're done reading here, I hope you'll sally forth and devour as many of the 40+ other GURPS blogs posting today as your eyeballs can handle.
7
Douglas Cole's profile photoMook Wilson's profile photo
2 comments
 
I am not surprised :D (meant in the best possible way). Look forward to your thoughts! (Hopefully the "full" characters, the six-man team linked in the post, need less tweakage).
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Mook Wilson

Shameless Plugs  - 
 
The con game prep continues in "Creating 'Beware the Boogeyman' - Part 2," outlining the six scenes that will make up the core of the game (in theory, of course, until the players get a hold of it and go nuts), and character sheets for half the pre-gen PCs (Shadow, the cat; Barkley, the dog; and Soldier Man, the action figure -- the other three are still being worked on).

It's getting there! A bit more work and it will be ready to run. What do you think so far? Notice any problems? Have suggestions? I'd love to hear 'em!
Another GURPSDay, another avalanche of great GURPS material from all across the web! Here at Game Geekery, I'm posting Part 2 of Creating 'Beware the Boogeyman' from the Adventure Creation series. Last week, I set down some very broad ideas on what the adventure might look like and who the PCs might be.
2
Add a comment...

Mook Wilson

Shared publicly  - 
 
This week starts another in the "Adventure Creation" series of posts. I am prepping a game for the Gamex 2016 convention next month, and writing about the progress as it goes from the "Huh, that might work" idea phase to the final printed notes, character sheets, and minis I will use at the table to actually run it.

"Beware the Boogeyman" is the title of the adventure. In it, the six PCs are magical guardians who protect the two children in their charge while they sleep, lest the Boogeyman feed on their fear to increase his own power.

The PCs are a cat (Shadow), a dog (Barkley), an action figure (Soldier Man), a toy dinosaur (Z-Rex), and the childrens' imaginary friends (Tim-Tom Toot, a fluffy monster, and Valorious McMane, a unicorn).

Part 1 is about expanding the original idea out to a playable adventure, and the PCs who can tackle it. Next week in Part 2, possible adventure scenes will be written down and connected, and the characters statted up in GURPS terms.

I hope more peeks at the process continue to help get your own adventures to the table!
Happy GURPSDay! It's once again time to feast on all the GURPS-y Goodness that Thursdays bring. Meanwhile, the Gamex 2016 convention is coming up in just about a month, so I started thinking about what game to run.
1
Add a comment...

Mook Wilson

Blog Updates  - 
 
This week starts another in the "Adventure Creation" series of posts. I am prepping a game for the Gamex 2016 convention next month, and writing about the progress as it goes from the "Huh, that might work" idea phase to the final printed notes, character sheets, and minis I will use at the table to actually run it.

"Beware the Boogeyman" is the title of the adventure. In it, the six PCs are magical guardians who protect the two children in their charge while they sleep, lest the Boogeyman feed on their fear to increase his own power.

The PCs are a cat (Shadow), a dog (Barkley), an action figure (Soldier Man), a toy dinosaur (Z-Rex), and the childrens' imaginary friends (Tim-Tom Toot, a fluffy monster, and Valorious McMane, a unicorn).

Part 1 is about expanding the original idea out to a playable adventure, and the PCs who can tackle it. Next week in Part 2, possible adventure scenes will be written down and connected, and the characters statted up in GURPS terms.

I hope more peeks at the process continue to help get your own adventures to the table!
Happy GURPSDay! It's once again time to feast on all the GURPS-y Goodness that Thursdays bring. Meanwhile, the Gamex 2016 convention is coming up in just about a month, so I started thinking about what game to run.
3
Add a comment...

Mook Wilson

Shared publicly  - 
 
Did you enjoy last week's team of agents, but wanted some characters a bit more... battle-hardened? This week's Game Geekery has got you covered with another four-person Quick-Start group, this time a modern military fireteam: Team Leader, Sniper, Grenadier, and Automatic Rifleman.

Whether PCs defending freedom or mercenary enemies opposing the same, this group can lay some serious smack down. Don't get caught without decent body armor -- you're going to need it.

"All right, sweethearts, you're a team and there's nothin' to worry about. We come here, and we gonna conquer, and we gonna kick some, is that understood?" -- Sgt. Apone
The weekly GURPSDay bonanza is upon us. When you're done reading here, I hope you'll sally forth and devour as many of the 40+ other GURPS blogs posting today as your eyeballs can handle.
1
Add a comment...

Mook Wilson

Blog Updates  - 
 
Did you enjoy last week's team of agents, but wanted some characters a bit more... battle-hardened? This week's Game Geekery has got you covered with another four-person Quick-Start group, this time a modern military fireteam: Team Leader, Sniper, Grenadier, and Automatic Rifleman.

Whether PCs defending freedom or mercenary enemies opposing the same, this group can lay some serious smack down. Don't get caught without decent body armor -- you're going to need it.

"All right, sweethearts, you're a team and there's nothin' to worry about. We come here, and we gonna conquer, and we gonna kick some, is that understood?" -- Sgt. Apone
The weekly GURPSDay bonanza is upon us. When you're done reading here, I hope you'll sally forth and devour as many of the 40+ other GURPS blogs posting today as your eyeballs can handle.
1
Add a comment...

Mook Wilson

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Need a four-man crew of modern operatives for your game? Today's post offers Quick-Start versions of a team of FBI agents, gaggle of mercenaries, ring of thieves, whatever you want to use 'em for.

While the Face confuses people and social engineers his way around them, the Hitter is laying the smack down, the Infiltrator is sneaking off with the prized MacGuffin, and the Shooter is knitting booties (not really -- she's shooting people. She's shooting them real good).

Best part? They run just fine under the GURPS Basic Set rules... even though it only took 10-12 minutes to create each one!

If you end up using them anywhere, I'd love to hear how they fare.
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Have him in circles
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