Calling new() inside of onDraw() is a good way to get nagged by Android Studio and Lint. But why would an allocation in onDraw() be worse than an allocation anywhere else? Ian Ni-Lewis explains why onDraw() is no place for new objects.
For more information, see the release announcement:
And how happy will it make reddit? https://www.reddit.com/r/Android/comments/3e433f/its_2015_can_we_please_get_a_youtube_app_that/
By themselves, these slides are sparse on any explanation or reasoning for what's on them. The event was recorded and a video of me blabbering over them will be made available later.
The CPU, RAM, and disk are finite resources that are often taken for granted as unbounded. Not only is this obviously untrue, but the use of these resources directly affects the most important resource on a mobile device: the battery. This talk will focus on techniques that both libraries and applications can implement to ensure their effect is in general without overhead.
- Maithu IT SolutionsSoftware Developer, 2013 - present
- Convoy TruckingAdmin, scripter, 2010 - present
- Ravensburger Puzzle
- Ticket to Ride
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