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Max Rubenacker
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finale

it's been a while since i was really active here. if you've followed me you know i haven't posted much over the past few years. 2013 was my high water mark. little by little i lost connection with this place, with the person i used to be when most prolific here, sharing work and thoughts.

these days i don't care for writing farewell posts. usually i find they're written with bad intentions, or get bad results. but in honor of how big this place has been in my life i wanted to take a minute to say goodbye.

to everyone i met here since 2011, thank you. knowing you has enriched my life, and i hope you find peace and prosperity in all your ventures. some of you i wish i could have said goodbye to in a better way, but the chance for that has passed. i'll always think of our times together fondly.

there isn't another site i'm moving to, i'm not going to continue to use social media as a personal brand. i'll be working on some book projects that i may release publicly at a later date. i'll try to keep you in the loop on those releases, if you follow up with me and let me know that's something you want to hear about.

anyway, i said if i ever left that i'd leave a forwarding address, so i'll keep updated contact info in my bio. i may still stop by once in a while and see what's going on, but this will be my last public post.

goodbye, my friends. go in peace.

i hope to see you again, somewhere out there.

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CUBE COLLAPSE

calibrating optical illusion headspace.
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10/12/16
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ACCIDENTAL MARS INTERCEPT

from the voyager sim sessions, figuring out solar system physics before enabling the sun.
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MOONSCAPE

like some old song i can't get out of my head, a mission... skimming across a gray moon surface. hunting for something. wireframe cockpit. ranges spinning down to zero. that could be so many things from, so many missions. caught in a time loop, always cruising that moonscape.

today i learned song is called PYRE LIGHT https://youtu.be/gX4G1RJYTi8?list=PLhl-xaW4kUqgKY0-96SK5pKCHSHE7Ms9S

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BACKGROUNDS

scenes from many miles of travels. a desktop wallpaper selection for an imaginary operating system, maybe. all public domain.
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10/12/16
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SUITS

bones, stones, flowers, hearts. ancient elements standing in for archetypes.
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10/12/16
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FUGLY WATER TESTS

sunset in waking dreams. chasing an old adventure game feeling, like myst in 1993. like you're going to walk around and find something surreal and interesting.
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10/12/16
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320 LAND

more waking dreams. nothing here now, just white land and cyan sky and silver water. i remember trees, and paths, and structures. gone now, just memory.
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10/12/16
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DECODER

may come in useful later.

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WAKING DREAMS

maps of the mainland and the island. visions seen from beyond the void at 30,000 feet.
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