One of Extra Credits' best releases to date. I had to watch it a couple of times, just because what is being said is that good. There is a really, really awful segment of the games market these days that cranks out skinner-box games intended to steal away time and money before the player even thinks about what they're doing, rather than provide a rewarding, fun experience (Mobage and Kabam come to mind). That's not treating people like people, and the Extra Credits team are right to call it immoral.
In some ways, I think it relates to a segment NPR did recently on Magic: The Gathering (http://www.npr.org/blogs/money/2015/03/11/392381112/episode-609-the-curse-of-the-black-lotus
I would love to see Extra Credits expand on that a bit, if possible). Wizards of the Coast had a huge decision early on if they were going to prioritize collecting, or the fun of play, and chose the latter. They faced a lot of opposition, but MTG is still around, in part, because they made that choice and stuck with it. It's nice to see that these kinds of choices can pay off in the end.