CALL FOR SUBMISSION TOPICS. Jaroslav Krivanek and I have been invited to organize a special computer-graphics-themed issue of TTSP, the journal on Transport Theory and Statistical Physics (which just changed its name to Journal of Computational and Theoretical Transport). TTSP was founded with a charter of promoting cross-field awareness of methods for solving transport equations, both linear and non-linear, using exact or approximate methods, Monte Carlo or deterministic. Boltzmann-like transport equations are at the foundation of many different disciplines in physics for describing the bulk behaviour of scattering neutrons, gas molecules, photons, waves, etc. This invitation is a wonderful recognition by the transport theory community that we are solving interesting transport problems in computer graphics. At this point we'd like to get a sense of the community's interest in participating. Please contact me with specific topics if you have original research submissions in those topic that you think would be appropriate for this special issue. Acceptable topics would be mostly contained in: Monte Carlo methods for global illumination or rendering participating media, variance reduction methods, analytic BSSRDF methods (basically, any problem where solving an integral equation is required to compute light transport). Please contact us if you have any questions.
I'm afraid my research on spherical basis functions is not analytical enough for the rest of the Physics world. There's a lot of handwaving going on in graphics, mainly because it's really hard to get actual physicists and mathematicians to join in and give a damn about computational efficiency.
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