Star Wars-themed birthday party for Karsten's 6th birthday went well.
I ran my first ever RPG with kids: Hero Kids. Made/changed a few of the space characters into an astromech, a wookie and a jedi, and reskinned the Trouble at Threshold Station
adventure to Han Solo asking them to sell some goods to Lando Calrissian and a mix of stormtroopers and gamoreans showing up.
It went very well, partially perhaps because the number of kids was smaller than expected due to a few no-shows. Some players clearly needed a bit more guidance and assistance than others, but Karsten was clearly the most opportunistic; hiding behind crates and bragging about not getting hit, while his friends were catching all the damage. He immediately wanted to play again.
While the system is easy and fast, I do have two problems with it:
* It's very combat oriented. I guess 6-year-olds like that, but I wanted a bit more non-combat obstacles, and the system doesn't really support those very well. It has skills, but to keep things simple, they're tied to the three methods of attack (melee for anything strength-related, ranged for anything dexterity related, and magic (which I used for R2's electric shock) for anything intelligence related). And because everybody really only has one method of attack, it means you suck at all skills not related to it. For example, During the asteroid dodging, R2 turned out to be the best pilot. The character with actual piloting skill was useless.
* The special abilities are hard. I need to keep track of them and constantly remind the players of them. Even if they'd been in Dutch, they still wouldn't have looked at them. This would probably be different with older players. Me handing out bonus dice in specific circumstances due to various abilities, must have seemed totally arbitrary (and perhaps it was; I didn't keep properly track of who attacked whom and missed, which is necessary for some abilities). Dropping all the specials might be a better idea for young players. The 'tracer rounds' ability is nearly impossible to keep track of.
We also played some other Star Wars-themed games. The presents were mostly Lego Ninjago, though. #herokids +Hero Kids