Around the bend. Today's Tile of the Week is a couple more corridors (well, a corner and hall complex), designed to provide pillared halls that tile correctly for Dungeons in Blue geomorphs.
The latest Tile of the Week entry. This is another pair of tiles from the ongoing corridor set I'm doing. each pair of player tiles contains a corridor piece with a tileable pillar layout, so you can make long passages that look right. No tricks or traps here, unless you add your own.
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