I don't really get what everyone's complaining about, and I'm especially surprised that Total Biscuit is one of those dialing for a whambulance. Spacebase has always been an Early Access title. Steam users seem to forget that Early Access titles come with NO guarantee that they'll ever make it to a full release and that anyone who spends money on them at that stage is funding a work-in-progress that could be abandoned at any moment and not buying a finished product.
Sure, DF made promises about the future of Spacebase that they were unable to keep, but THEY WERE UNDER NO OBLIGATION TO KEEP THEM. I paid for early access to the game myself but made sure I was fully informed of the ramifications of supporting a game at such a stage in its development. Is it disappointing that the game is now unlikely to reach its full potential? Yes. Am I going to cry like a baby and get angry on the interwebs about it? No.
Seriously, between GamerGate, the rise of Social Justice Warriors, everyone hating on Notch for apparently being a sellout, gamers thinking that Bungie owe them more than Destiny delivered, and now all the pathetic backlash against Double Fine for abandoning an Early Access game, the "gaming community" is looking pretty fucking pathetic right now.
1) Except they weren't being open about the development process on DF-9. So, they still have a long way to go.
2) Gamers weren't involved in the development process of Destiny. They were being shown overly glitzed PR campaigns by the company. The only consequences reaped here were sown by Bungie in the first place. This was their fault and their fault alone for what they did.
As said before, companies need to realize they can't promise the moon even if they aren't going to land among the stars, which is what both did.
The games that suck me in are sandbox games with very little rules to oversee them.
So, yes... I'm there with ya.
- University of HertfordshireMedia Production & Business Management
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