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Luigi Agosti
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Signs youve been programming too much #5143.

You press the reformat code shortcut when writing a message to someone and feel surprised when nothing happens.

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The mobile web was HUGE at Google IO 2013 #io13 - so much so that we had 9 talks dedicated to building awesomeness for the Mobile Web.  Here is a playlist http://www.youtube.com/playlist?list=PLAbrfaVBC6kWiNBI1wPYhXtTke64QkLqC of all those talks for your viewing pleasure.

Mobile HTML: The future of your sites by +Peter Beverloo and +Paul Kinlan showed you all the API's and techiniques available to you across the open web - you will be surprised about the huge level of support for some of the features such as Camera. Watch Google I/O 2013 - Mobile HTML: The Future of Your Sites

The Modern Workflow for Developing the Mobile Web by +Matt Gaunt gave you access to all the tools available for you to integrate into your workflow so you can build and test for the mobile web efficiently. Watch The Modern Workflow for Developing the Mobile Web - Google I/O 2013

Device Agnostic Development by +Paul Lewis and +Peter Beverloo (he gets around. pfft.) show you how to build and cater for the wide range of form factors that you will deal with on the mobile web and beyond. Watch Google I/O 2013 - Device Agnostic Development

Mobile Performance from the Radio Up: Battery, Latency and Bandwidth Optimization by +Ilya Grigorik is probably the longest title at IO but it is one of the most important talks that you should watch as it tells you everything you need to know about performance. Watch Google I/O 2013 - Mobile Performance from the Radio Up: Battery, Latency and Bandwidth Optimization

Web Page Design with the GPU in Mind by +Grace Kloba  and +Colt McAnlis show you how to understand where and how the GPU is used in web pages, this is especially important for mobile. Watch Google I/O 2013 - Web Page Design with the GPU in Mind

Seeing the World Through High DPI by +John Mellor and +Pete LePage show you how to cater for HiDPI in your apps.  HiDPI is now one of the most important and hardest aspects that we now have to deal with on the open web on mobile. Watch Seeing the World Through High DPI - Google I/O 2013

Point, Click, Tap, Touch - Building Multi-Device Web Interfaces by +Boris Smus and +Rick Byers show you why you must cater for touch and keyboard and also what is coming to the browsers soon to help you. Watch Google I/O 2013 - Point, Click, Tap, Touch - Building Multi-Device Web Interfaces

Stunning Mobile Visualizations with CSS Filters by +Alex Danilo and +Alexis Deveria (+Adobe Developer Connection) the web looks good now, but it will look even awesomer in the future. Watch Google I/O 2013 - Stunning Mobile Visualization with CSS Filters

Mobile, Web and Cloud - The Triple Crown of Modern Apps by +Danny Hermes and +Ido Green is a great talk about how you can build offline enabled awesome applications for mobile with our cloud tools. Watch Google I/O 2013 - Mobile, Web and Cloud - The Triple Crown of Modern Applications

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The Arduino Robot is the first official Arduino on wheels.  http://arduino.cc/en/Main/Robot
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Arduino Robot - The first official Arduino on wheels http://arduino.cc/en/Main/Robot
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A comment on the image from reddit:

"I've been in one of these. They're called Anechoic Chambers, and they're trippy as fuck.
I went in with a few colleagues as we had to measure the unaffected natural noise of a few things. These rooms completely remove any environmental affect on noise, so you can do some great tests.

The first thing you notice when the door is closed is that, immediately, you feel like you're falling. Your ears can't hear the reflections of noise from the floor, so your brain thinks that there is no floor, so you just feel like you're falling whilst stood up.

You suddenly notice that you can hear every breath that you take in crisp, clear clarity. Every heartbeat causes the sound of a rush of water in your ears, and the person stood just one foot to your side who was talking? Yeah, they're still talking, but now they sound like they're 30 feet (9 metres for my non US friends!) away.
You feel like you're suspended in nothing, hearing everything and nothing at the same time.

We spent about thirty minutes in there setting the gear up to record. In retrospect that was a bad idea and we should've taken it in shifts of about 10 minutes each. After 10 minutes we started to just feel weightless yet heavy, and quite sick because of all the head moving to get the gear set up but our brains having no reference of what is the ground. We actually felt a little dizzy.

After 20 minutes we started hearing things. There's nothing in there to reference and no audio to work with, so your brain just starts making shit up to try and rationalise your environment. It's hard to describe what we heard, as it was different to all of us, but for me I heard rhythmic knocking from what my brain perceived to be 'down' using the only senses it had available - sight and gravity.

After 30 minutes we stepped out into the corridor between the anechoic chamber and control room (these are usually quite separated to further reduce audio interference) and all of us fell over."

Woah.
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I will be sharing more information about how I recorded all these, but in lieu of that this is the entire set of videos (and more) for my presentation at IO.

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Larry Page reminded us why we love google http://goo.gl/YdNgn 
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