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Le'Photo
24 followers -
Amateur photographer in development with a penchant for photographing people.
Amateur photographer in development with a penchant for photographing people.

24 followers
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+AliciaTransmuted +Sergei Rybalko
Do you have any tips for creating svg files to be used with the watermarks module?  I tried to have a texture that was originally a jpeg converted to svg and tried to use that...  and dt crashed.  This was more than a year ago, so things may have changed since then.

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Folk och fest, abstrakt, annat däremellan; bilder av ett antal fotografer från Vällingby, alla med sina egna inriktningar.

Vernissaget 12/4 är över, det var trevligt med alla som kom, och Cocopipes deltog med fin musik som uppskattades av många.

Utställningen själv är dock inte över, den fortsätter ett tag till! Vi fortsätter ha öppet mån-ons, fre-sön utom 17/4-20/4 kl 12-18, ända fram till 29/4.

Välkomna till Temporarts lokaler, Vännäsgången 9, några steg från Café La Tazzina!

Fotograferna som ställer ut är:
Eivor Flygar 
Christer Folkesson (Sinduda)
Richard Levitte (Le'Photo)
N Thomas Meldert
Henke Råssmo
Georgios Stratigentas
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Very little modification on this picture.  The only notable is a bit of desaturation (-0.40) using the "Contrast, brightness and saturation" module, and local contrast in two instances, one with default values, the other with fearly high details applied on the eye (using an eliptic mask).
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Mask work with a bit of feathering, desaturation with the Contrast, Brightness and Saturation module, multiple instances of exposure, ...
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Is there anyone else experiencing some pretty serious memory leaks, especially when masks are used?  I regularly get the dreaded "failed to allocate memory for export, please lower the threads used for export or buy more memory." more or less anytime something is rendered in smaller than max image size (as I understand it, the thumbnail is more or less created the same way as an image being exported).

Last time I ran with -d memory, it seemed that every pixelpipe run would consume a bit more memory until it hits 4GB (on a 8GB machine?  Although, I think I read somewhere that dt limits itself to half the core memory, do I remember that correctly?).

The end result is that I regularly have to restart dt to be able to work.  Worst case scenario, every few minutes...

I'm not really sure how or where to look to find what's leaking, any ideas?

Of, for the record, 1.3+963~g22dc3b0 ...  the exact build isn't really that important, I've observed this for a while, it's just that it's gone worse recently when I started using masks more often...

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