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Panther Games by Lance Zimmerman
36 followers -
Video Games I am creating using C++ 11 along with the SFML 2 library or C# with Xenko.
Video Games I am creating using C++ 11 along with the SFML 2 library or C# with Xenko.

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I have the centipede going down, making mushrooms when hit while separating into a new one. This is the hardest part.
Making headway.
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The player can shoot the mushrooms as well as run into them while moving. Here you can see the three different hit models for the mushrooms.
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I have the background working. After a closer look, I noticed the original arcade version places mushrooms, one or two per row at the start of the game.
The player moves and fires the shot. I had to add code to unlink the child object (shot) from the parent object (player) and back to make this easy in the ModelEntity class.
I was not feeling my best for the past week, so I've not done anything since the last post.
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I've started on recreating Centipede. I have the art assets done.
The legs for the centipede, spider and scorpion will animate.
This is just to see them all at once, for testing.
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I've completed the Highsight Game Jam 1. This is a video of the gameplay. I'll include a link to the GitHub below.
https://github.com/LanceJZ/Highsight_Game_Jam_1/releases/tag/Alpha1

https://youtu.be/8oH8eAMTClw
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I started my next Game Jam game. This one is to remake an Atari 2600 game. I always thought Yars' Revenge was underrated. So this is the start of my remake.
This is the game jam page. https://itch.io/jam/highsight-1
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My entry for the CFN Game Jam #2
https://youtu.be/syKZRE_MZsk
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Progress on my current project. A game for the CFN Game Jam.
https://imgur.com/qztBrTi
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Progress update for GDN 2018 New Year Challange.
https://goo.gl/zyGpF7
I've almost completed Missile Command. I know I forgot to change the colors of the text. I also don't have the mouse or gamepad controls yet. However, it can be tested with keyboard controls.
When I get this windows version done, I plan on making a port for Ubuntu Unix. (That is the version I have. The source code is available, you can compile it for your version)
Z, X, and C for firing from a missile silo. This will be used for mouse controls too.
P to pause the game.
Arrow keys to move the cursor.
Here is the video of the gameplay showing it in action. Can you beat my high score?
Get the game here:
https://goo.gl/5MBhgo

https://youtu.be/HjjMxn3k0YM
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Missile Command Challange update.

https://youtu.be/y92N6eBvDog
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