Discussion  - 
0.4.0 is rolling out! Here's what's new (there's a lot!):

- traits introduced! traits are passive abilities each class gets
- 3 new classes introduced
- monsters have gotten tougher
- weapon/armor/skills/traits remembered when changing classes
- items now have a description
- skill scaling has been scaled back
- new option to skip round results
- monsters choose combat targets more intelligently
- there is now a range indicator
- you now have to move towards your targets to interact with them
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