> According to legend, The Elder Scrolls III originally intended to include the complete Morrowind province, similar to Oblivion’s Cyrodiil and Fallout 3’s D.C. metro area. Limitations of processing power (and a desire to not rely on randomly-generated content) forced Bethesda to limit their scope to the gloomy island of Vvardenfell. Those scrapped plans were an enormous tease for players who fell in love with the island, so a fraction of the community took it upon themselves to complete that original, ambitious vision. 15 years later, it’s still not finished, and a group of amateur developers are still cooking up textures, models, and characters, stretching out the country a little bit further.

> Joachim Haimburger started on Tamriel Rebuilt in 2005 at the tender age of 15. Today he heads the mod as a lead designer while studying to be a construction draftsman. This project has been a major part of his life for over a decade.

> "I must admit I don't know the exact date [when Tamriel Rebuilt started]; I don't think anyone active in the project now does," he says. "None of the project's original members are still active, and quite a few of the current active members joined within the last two or three years. I think the main reasons people work on Tamriel Rebuilt are due to being inspired by the impressive work done by those who came before them and simply enjoying the process of working on the project."
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