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Joshua Strobl
Attended Nevada Virtual Academy
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Joshua Strobl

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The Solus Project team are pleased to announce the immediate availability of Solus Operating System Beta 2. This release is available for 64-bit systems, and is now available for EFI machines. This release is the first new ISO since our project rebrand, and marks many technological changes.
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I wrote a post regarding Project Spartan a while back (first of January, 2015, actually) and a lot has changed since then. Microsoft Edge, formerly known as Project Spartan, isn't particularly exciting to me as an end-user. I don't have...
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Upgrade your #Jolla to #SailfishOS Äijänpäivänjärvi for landscape maps, split keyboard and more.

Sailfish OS #SDK 1504 update also available now: https://sailfishos.org/develop/sdk-overview/sdk-release-notes/
The next Sailfish OS software update (Äijänpäivänjärvi) …
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Introducing Google+ Collections, a new way to group your posts by topic

Our happiest Google+ users are those who connect with others around shared interests and passions. So we set out to give people a place to express the things they love. Today, we’re announcing Google+ Collections, a new way to group your posts by topic.

Every collection is a focused set of posts on a particular topic, providing an easy way for you to organize all the things you’re into. Each collection can be shared publicly, privately, or with a custom set of people. Once you create your first collection, your profile will display a new tab where other people can find and follow your collections.

Posts in collections you follow will appear in your Home stream, with a link to easily jump right into the collection so you can get to similar content from that author. Collections give you a great way to find more of the stuff you love from the people you follow.

Collections is available on Android and the web, and iOS is coming later. For Android users, make sure to update your Google+ app to get access to Collections.

For inspiration on interesting topics, check out our Featured Collections page here: g.co/collections

Create your collections today and share what you love.

If you have questions then also be sure to check out our Help Center content http://goo.gl/zyIVMH; if you still can’t find an answer then please post your question in the Collections subcategory. 

Best,
Moritz & Claire
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Joshua Strobl

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Accidentally clicked the captions icon when I was trying to click the gearbox (so switch quality) and oh man did Youtube get Linux Unplugged dialog completely wrong.

Actual dialog during that section: "oh yea the gameboy looking <chris interrupts Angela and says "pocket chip"> like a PDA"
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Thank you, +Ikey D​! You made my night and early morning... :D

Joshua Strobl

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I just updated Syiro's releases section on GitHub with information from the wiki. 16 releases (counting RCs - 6 if you do not count RCs). Took a while, but you can check out all the information about a specific release by going to: https://github.com/StroblIndustries/Syiro/releases

It is a copy/paste job from the wiki, as I mentioned, but the latest release (1.3) does have the stable.tar.gz added for quick download. I'm obviously not going to do a checkout of every release just to grab its individual stable.tar.gz or devel.tar.gz files, but future releases will have said files.
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We are proud to announce Syiro 1.3.0. Syiro 1.3 brings a lot of fantastic things:
1. Bug fixes, includes those for older versions of Android and the stock AOSP browser. For instance, touch events and MP3 will now work on older versions of AOSP browser.
2. Material Design theme (the real high note of this release). It is packaged into the stable and devel build, ready for use!
3. Player scaling isn't derpy anymore. Fullscreen scaling should reliably work now.

The usual, you can download Syiro at http://syiro.com. Documentation will be updated over the next few days. The entire release notes can be found at: https://github.com/StroblIndustries/Syiro/wiki/Releases#130

The unusual: We have actually marked 1.3.1 as a planned release before 1.4.0-rc1 to address some work we wanted to land in 1.3 but didn't get around to it. A lot of the improvements will be developer tooling specific, but we'll always pack as least a few goodies into the release.

Syiro 1.3.1 is marked for May 15th, 2015. You can see planned releases at https://github.com/StroblIndustries/Syiro/wiki/Releases#planned-releases
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#Syiro   #MaterialDesign  

I've been working on the Material Design / "Android Theme" for Syiro. It is coming along well. I implemented most of the Navbar Component styling, Button and Toggle Button styling, and most of the List / List Item styling.

As a result, as I'm sure you can imagine, a good chunk of LESS has been refactored. Oddly enough, I borked some of the Buttongroup styling along the way, but some hiccups were expected. Player styling has been moved to core-theme, as has the Searchbox Component styling (I haven't decided yet whether or not the Searchbox styling should remain intact, since the Material Design Searchbox styling is outright mediocre at best.

Animations are partially derped, namely the toggle animations, since they were set to a fixed width. Nothing a simple refactoring can't fix.

I haven't tackled the "special" animations that Polymer implements. I probably won't implement the majority of them either, seems like a good chunk is WebKit specific (and by WebKit I actually mean webkit). But some of the button focusing and toggle button focusing *should land in 1.3.

Player styling will get a slight makeover for Material Design. I want it to feel at home but maintain Syiro's styling to an extent.

Toggle Button in default-theme will get a makeover as well. After looking at Material Design's Toggle Button design I'm mainly thinking "damn, default-theme's needs a makeover.", so that'll land in 1.3
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So Syiro 1.3.0-RC2 is about to land. It is a pretty freaking major release, all things considered. It was actually meant to be a dull period for Syiro, where I'd be doing some minor tweaks and continued theme changes in preparation for Syiro 1.3.0 where I'll be landing the optional Android "Material Design" theme.

But nope, I merged the Header and Footer Components into a unified Navbar Component, refactoring the TypeScript code significantly, eliminating redundancies, refactoring the LESS for it, all the while maintaining API backwards compatibility (a.k.a things won't break on you).

Oh and at the end, I was still in complete disbelief. I expected the refactoring to positively affect the size (where for once you can say "smaller is better"), but damn, I did not expect the minified JS to land at a 44% reduction in code size.

Syiro 1.2.0: 91.5kb
Syiro 1.3.0-RC2: 52.6kb

In comparison, Bootstrap is 119.8kb, Polymer is 123.5kb, etc.

---

Yep, Syiro 1.3.0 stable release in a couple weeks is going to be totally boss.
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Interesting new +Google+ feature, #Collections .
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First time trying +Jake Shake (a company inspired by Soylet). Going to be easing into switching from food to this, probably starting off by replacing two meals with it (morning, lunch) then a week from now completely switching to Jake.
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Joshua's Collections
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Have him in circles
191 people
Péter Varga's profile photo
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mary ch.g's profile photo
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Arno Kestikievari's profile photo
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Education
  • Nevada Virtual Academy
    2010 - 2012
Story
Tagline
"Always do whatever's next." - George Carlin
Introduction
I am a technophile that wants to develop technology that connects and extends people's lives and enables them to be more impactful on the world around them.
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Occupation
Programming, Web Design, System Management
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Male
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Networking
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Married