I am an Assistant Professor at UC Irvine in the Department of Informatics where I teach about game studies, game design, ubiquitous computing and interaction design.
The Transformative Play Lab at UCI
My wife, colleague, and collaborator Karen and I have founded a research group at UCI dedicated to the design and study of transformative playful experiences. Among our ongoing projects are a study of costumes, props, and wearables as game controllers, a project on the future of autonomous vehicles, and a project on expressive and playful home fabrication.
My wife Karen and I just launched a new site to promote ourselves as makers of fun things including steampunk props and costumes.
Captain Chronomek is a steampunk superhero that Karen and I designed with Allen Bevans.
In 2014 I published a book on nonverbal communication in virtual worlds with Magy Seif el-Nasr and Michael Nixon. The book explores the current state-of-the-art in research into gesture, posture, gaze, avatar puppeteering, and social signaling in multi-user online virtual environments.
I was a graduate researcher in the Tabletop Games research group for the GRAND GRNCTY project. We studied the effectiveness of a multi-player real-time simulation game to engage families in emergent dialogues about sustainability issues.
The GRAND PLAYPR project investigated performative embodiment in games. We developed, and evaluated a tangible interactive narrative system called The Reading Glove that used an expert storytelling system to support readers as they experience a non-linear narrative.