*3 years of Ingress*
I can't think of another game that I've played for 3 years. I can't think of another game that has had such an impact on my life - - connecting me with others who I now count as friends, making me drive hours in the middle of the night to help with an operation, "get out and move"ing, and giving me contacts across the globe who share an interest of mine.
Some of my favorite memories:
- Stealing a dead drop of X7 & X8s near Humboldt Park in the dead of winter '13 when I was L2
- Stealing a key exchange from an ENL meetup I happened to notice in Logan Square, and then introducing myself to a bunch of confused frogs who couldn't figure out why they weren't able to pick up the keys
- Operation Caterpillar Fields -- First BAF over Chicago in Dec '13, before we knew what we were doing, and before we were certain we could do it. A mile-wide lane cleared through the heart of Chicago
(I stand by that statement!), though we only managed to get 14 of planned 50 layers up.
- Chicago Interitus connected cell-- AML, Midway Madness, fish fields, etc. I don't imagine Niantic will ever do a weeklong MU event again, but it was the greatest week of insane awesomeness I've ever experienced. Not sure how I didn't get myself fired that week with the small amount I paid attention to work and the lack of sleep.
- Helios Bike Squad Bravo....(including a unicycle and a skateboard...I seriously don't know how someone could unicycle through Chicago traffic while simultaneously hacking
- Darsana Global and No Sleep Ever! (A BAF every night for 2 weeks, somewhere in the world? Why not!?!)Thanks
to everyone who got me started, everyone who kept me going, everyone who pushed me to do a "little bit more", the Great +United Chicagoland Resistance
community who I firmly believe is the best local community in all of Ingress, all those who have helped with fields and anomalies and linkstars and shards and fun operations of all sizes, those who introduced me to the global game and running intel on a large scale, and especially the friends I've made in Logumbie.
And I'll even shout out to my opponents, the Enlightened -- without you, the game would be boring, and we wouldn't have a need for the "Anomaly Win" button.
Thanks to +Niantic
for making a great game and continuing to pour time and resources into making it better. And for all the employees who made the game great and continue to make the game fantastic, like +Linda Besh
, +Ethan Lepouttre
, +Brian Rose
, +Anne Beuttenmüller
, +Matilde Tusberti
, +Brandon Badger
. (And RIP +Joe Philley
-- you are remembered and missed.)
Here's to a long run to come!