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Josh Bycer
Works at Game-Wisdom
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Josh Bycer

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Decided against windows 10 for now, as I'm going to upgrade my computer at some point and probably get it all done then.
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Josh Bycer
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Game-Wisdom News  - 
 
This week's cast is all about the horror genre and examining the current state of it in video games. http://game-wisdom.com/podcast/horror-design
This week was all about the horror genre and talking about the past,present and future of it when it comes to video games.
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Josh Bycer
owner

Game-Wisdom News  - 
 
Today's post is a Q&A with Indie developer Camila Gormaz about her indieGOGO project Long Gone Days. http://game-wisdom.com/guest/long-gone-days
One of the best things about Game-Wisdom is being able to talk to developers around the world about their games, and sometimes they find me. I was contacted by Camila Gormaz who is trying to get her game Long Gone Days funded via IndieGogo. The concept mixes JRPG design with a future setting around war and …
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Josh Bycer

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One day left for the Win 10 free upgrade. I'm still not sure if I want to do it or not; I'm of the "if ain't broke, don't fix it" mentality. What does everybody thing about Win 10 so far?
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Ed McW
 
I'm annoyed by the privacy issues, but it's very polished. I've had no tangible negatives from upgrading.
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Josh Bycer

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Furi delivers with amazing visual design and some of the most varied boss fights seen in a long time for the genre. http://game-wisdom.com/analysis/furi-review
Furi is one of those rare games that are built entirely around boss fights. Very few games do this, as it’s hard to properly keep the player engaged with such a distilled game. With a challenging system and characters designed by the creator of Afro Samurai, this is one game that held my attention. Jailbreak: …
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Josh Bycer

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Today's post looks at how randomly-generated content can actually make a game worse if it's not balanced correctly. http://game-wisdom.com/critical/randomness-game-design
Random or procedurally generated elements in game design have become a popular mechanic to add replayability and depth to games these days. Keeping the player guessing is a great way to keep them coming back, and we see this a lot in the rogue-like genre. However, randomness does come at a price and can cause …
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Josh Bycer

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A special bonus cast today, talking about F2P and raising awareness for the Patreon campaign and state of Game-Wisdom. http://game-wisdom.com/podcast/f2p
You’re calendar isn’t wrong, it’s Monday and we have a cast up. One of the goals of the Patreon campaign is to afford us the option to do double casts each week, and I wanted to create a teaser/advertisement for everyone. We started off with a state of the site situation, and talking about the …
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Have him in circles
216 people
Dan Lawrence's profile photo
Christopher Palumbo's profile photo
Craig Lewin's profile photo
Matt Nute's profile photo
Glen Cooney's profile photo
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Josh Bycer

Shared publicly  - 
 
This week's cast is all about the horror genre and examining the current state of it in video games. http://game-wisdom.com/podcast/horror-design
This week was all about the horror genre and talking about the past,present and future of it when it comes to video games.
1
Add a comment...

Josh Bycer

Shared publicly  - 
 
Today's post is a Q&A with Indie developer Camila Gormaz about her indieGOGO project Long Gone Days. http://game-wisdom.com/guest/long-gone-days
One of the best things about Game-Wisdom is being able to talk to developers around the world about their games, and sometimes they find me. I was contacted by Camila Gormaz who is trying to get her game Long Gone Days funded via IndieGogo. The concept mixes JRPG design with a future setting around war and …
1
Add a comment...

Josh Bycer
owner

Game-Wisdom News  - 
 
Furi delivers with amazing visual design and some of the most varied boss fights seen in a long time for the genre. http://game-wisdom.com/analysis/furi-review
Furi is one of those rare games that are built entirely around boss fights. Very few games do this, as it’s hard to properly keep the player engaged with such a distilled game. With a challenging system and characters designed by the creator of Afro Samurai, this is one game that held my attention. Jailbreak: …
1
Add a comment...

Josh Bycer
owner

Game-Wisdom News  - 
 
Today's post looks at how randomly-generated content can actually make a game worse if it's not balanced correctly. http://game-wisdom.com/critical/randomness-game-design
Random or procedurally generated elements in game design have become a popular mechanic to add replayability and depth to games these days. Keeping the player guessing is a great way to keep them coming back, and we see this a lot in the rogue-like genre. However, randomness does come at a price and can cause …
1
Add a comment...

Josh Bycer
owner

Game-Wisdom News  - 
 
A special bonus cast today, talking about F2P and raising awareness for the Patreon campaign and state of Game-Wisdom. http://game-wisdom.com/podcast/f2p
You’re calendar isn’t wrong, it’s Monday and we have a cast up. One of the goals of the Patreon campaign is to afford us the option to do double casts each week, and I wanted to create a teaser/advertisement for everyone. We started off with a state of the site situation, and talking about the …
1
Add a comment...
People
Have him in circles
216 people
Dan Lawrence's profile photo
Christopher Palumbo's profile photo
Craig Lewin's profile photo
Matt Nute's profile photo
Glen Cooney's profile photo
Michael Brunet's profile photo
Rugby Hits's profile photo
Liam Welton's profile photo
Aaron Elder's profile photo
Work
Occupation
Game Theorist
Employment
  • Game-Wisdom
    Owner, 2012 - present
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Introduction
Over the last seven years, I have been researching and contributing to the field of game design. These contributions range from QA for professional game productions to writing articles for sites like Gamasutra. My goal as a game theorist is to analyze past and present game design trends to better forecast and influence the future development of the industry .
Bragging rights
Holds world record high score for Captain America arcade game
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Gender
Male