My new +13th Age
campaign started last night with a crit on the first roll, so that's a good omen. We also tested whether wereboars are tough enough at shaking off damage, and they are. The heroes are currently at the end of a dead dungeon, around the corner from an abyssal portal that's too scary to look at, and now the whole place is shaking, and behind them demons are bubbling up out of sacrificial skulls. Characters are a demonic chaos mage (looks like a gnome), a high elf starborn druid, a high elf rogue/wizard, a dwarf cleric/fighter, and a dwarf godbinder (cleric/sorcerer).