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Joel Daniels
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42 followers
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Joel's posts

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1967 Austin Mini Cooper S WIP
I'll call this a WIP because I'm not quite finished with my compositing yet, and I may even have the patience for another render or two left in me.  I'll leave out the incomplete renders and only put here the ones that I've at least composited with backplat...

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Sweet Polaroid templates from Fuzzimo

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The Q Ball! Rigging and animation for my demo reel
I've been developing this guy for the rigging / animation portion of my CG generalist demo reel; I'm calling him The Q Ball (it's the bald head).  He features squash and stretch head / body using lattices and stretchy bones on- and off-face facial controls ...

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Bolo the Marmot Warrior
This is based on the miniature from Dark Sword Miniatures.  It's Bolo, the Marmot Warrior. Sculpted / modeled in Blender, textured in 3D-Coat / Blender, hair groomed in Blender, exported to Maya, and everything rendered via Guerilla for Maya.

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Galoot
I finally rendered a shot I'm proud of.  Since I rendered it with appleseed, and appleseed doesn't support curve rendering just yet, I had to do without the fur.  I actually quite enjoyed using appleseed.studio to set up some materials and edit my lighting....

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Gorilla with Guerilla
I brought Galoot into Guerilla Render via Maya and started setting up lights and materials.  I still have texturing and modeling to do, so he's not close to being finished.  But he's coming along, I suppose.  I still intend to rig him when I'm done with thi...

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Galoot texturing process
I've been working on texturing this apish fellow.  Mostly done in 3D-Coat, but some portions and most of the editing were done in GIMP / Photoshop Elements, and even a little bit of stenciling in Blender with its neat new paint system updates. My focus has ...

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Lazarus renders
I wanted to briefly revisit this guy. Talk about sidetracked.  I just spent a few minutes rendering him 3D-Coat from various angles.  I was not so much proud of the sculpt as much as I enjoyed the concept.  I love the homeless.  The Lord showed how importan...

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Galoot update
He's still a work in progress, but I thought I'd post some quick renders.  I haven't started texturing yet, so the repeating texture on the ground plane is just temporary, to break up the background a bit.  I was getting tired of seeing a clean white space ...

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Blender to Corona exporter development fund!
Please consider donating to the development of the Blender to Corona exporter!  I admit it's hard to find the time and motivation to continue speedy development without generating any income from it.  I've been working on portfolio projects and have dedicat...
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