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Joe Naylor
Lives in Bountiful, UT
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Joe Naylor

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Joe Naylor

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I'm looking for advice on how to organize campaign information non-digitally in a way I can efficiently use at the table. I'm thinking of something along the lines of a campaign notebook/binder/whatever where I can write details about what's coming, but also track changes to NPCs and stuff over time and be able to quickly find that information later. I'm afraid I'd just end up dumping text chronologically and never find it again when I need it.

Can anyone recommend any articles or describe some methods or a system that's working for you?
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Brett Slocum's profile photoJoe Naylor's profile photo
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+Brett Slocum  Thanks! I'll fiddle around and see what I can figure out. Those are good ideas.
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I've been really enjoying Grim Dawn the past few days. A diablo-esque loot crawl from people who made other games like this in the past. It's especially similar to Titan Quest, since it's based on the same engine and created by the same lead guy.

It's consumed my life for the past few days, and it's rare that a single player game keeps me interested for any length of time (it supports four players, but I've been playing solo). If you like isometric action RPGs, I recommend it.

It's $25 on Steam, but I got it for $10 through the Humble Monthly Bundle:
https://www.humblebundle.com/monthly
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Joe Naylor's profile photoErik Collett's profile photo
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Yeah! I noticed that. You can click on the path and it'll take the direct route... even if that is into a wall. Lack of pathing is actually a good thing, in this instance.
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Keen!
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Jared Hayter's profile photo
 
This is awesome. I've been waiting patiently for the NMS clones to come out. I'd really like a nice browser-based version Space Trader to scratch the itch.
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This is what kind of day it is.

I'm sure I've shared this at some point, here it is again. You're welcome.

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It's sad, but I switch back to the old G+ interface whenever something breaks (today I can't get it to show all my communities to share to), and every time it's so refreshing because the old interface feels so much better than the new one. It's responsive in a way the new one isn't, it fits the platform I'm using it on (it feels made for a mouse and keyboard), and everything just works.

I know complaining about the new UI is old news now, it's just that when I go back I'm always surprised how much better it was. I can't think of anything I like better in the new UI, and now that they're saying it will go away soon, that makes me sad.
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The Wrath of Kahn's profile photoJoe Naylor's profile photoMichael Naylor's profile photo
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I'm totally there with you. I'm worried that the new interface will push me right off the G+ interspace.
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Joe Naylor

Discussion  - 
 
 
I'm looking for advice on how to organize campaign information non-digitally in a way I can efficiently use at the table. I'm thinking of something along the lines of a campaign notebook/binder/whatever where I can write details about what's coming, but also track changes to NPCs and stuff over time and be able to quickly find that information later. I'm afraid I'd just end up dumping text chronologically and never find it again when I need it.

Can anyone recommend any articles or describe some methods or a system that's working for you?
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Joe Naylor

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I'm looking for advice on how to organize campaign information non-digitally in a way I can efficiently use at the table. I'm thinking of something along the lines of a campaign notebook/binder/whatever where I can write details about what's coming, but also track changes to NPCs and stuff over time and be able to quickly find that information later. I'm afraid I'd just end up dumping text chronologically and never find it again when I need it.

Can anyone recommend any articles or describe some methods or a system that's working for you?
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Derek Pennycuff's profile photoJared Hayter's profile photoJoe Naylor's profile photo
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+Jared Hayter  Oh yeah, that's the DMs Design Kit, right? I forgot about that. I think I might even still have it somewhere.
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This is pretty cool, we're probably all going to die. 
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Hate ta break it to ya...
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Yarr!
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My YouTube android app updated and changed how sharing works. It doesn't give me a normal link to the video, it creates a special "sharing" link that goes to a an alternate page missing half the youtube interface that says that I shared it at the top. I don't want that. And if someone shared a video with me I'd especially not want to end up at that page.

Crappy sharing link:
https://www.youtube.com/shared?ci=80SqWXj-D3s

A real video link to the same video:
https://www.youtube.com/watch?v=XGj3AogT9EM

All I want is the URL to the actual video page, is there any way to get the URL to a youtube video on Android now?

Edit: Wait! There's a checkbox "Share as...", if I uncheck that it gives me the link again.

False alarm, carry on.
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Yippy!
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Bountiful, UT
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Bountiful, UT - Pocatello, ID
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Computer Programmer / Engineer
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