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Jimmy Nilsson
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This is really awesome!

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I took the liberty to experiment with some RTS-based features in the Blender Game Engine.

This time it was building development and how to make the structure of choice spawn, change shape depending on building % and HP, and also create basic borders so that the placement won't be all over the place (intersecting and such).

I also show some very basic speed-modeling of one of the shapes used in this video: the money-producing factory. The money is the number in the top left.

Cubes cost 10 to build and the factories cost 50.

 I hope you will enjoy this one!

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After a long break due to my busy schedule (thanks, work..) I have finally managed to create something. This is again BGE-related, but not in a tutorial way.

Very easy and quite entertaining to do. I hope you will enjoy this!!

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Awesome music! :)

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+Google announced today that Google+ has passed 500 million members, and there are 135 million actively visiting the social network each month.

Google's SVP +Vic Gundotra described Google+ today as "the fastest growing network thingy ever."

Pretty cool, right?

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Awesome tree :-P

Sir Ken Robinson: Bring on the learning revolution! #TED : http://on.ted.com/fEZq
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