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Jim Abbott
52 followers -
A GM, Player and amateur cartographer.
A GM, Player and amateur cartographer.

52 followers
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Hi Folks,

My little random dungeon, is becoming not so little! Here's another update. I'm calling this Map A, Dungeon Level 1. I've started Map B, DL1 which carries on from the northern edge of the map.

I've deliberately left a lot of rooms empty so GM's can stock them with whatever dastardly trick, traps, puzzles and encounters take their fancy. I think the only thing I need to finish it is a key but the symbols I've used thus far are all fairly standard.

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Hi Folks,

My little random dungeon, is becoming not so little! Here's another update. I'm calling this Map A, Dungeon Level 1. I've started Map B, DL1 which carries on from the northern edge of the map.

I've deliberately left a lot of rooms empty so GM's can stock them with whatever dastardly trick, traps, puzzles and encounters take their fancy. I think the only thing I need to finish it is a key but the symbols I've used thus far are all fairly standard.

Photo

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This is really cool!
Made a few more pieces of furniture for the 2.5D dungeon using some offcuts/leftovers from my last project :)
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Yet another update to my Dorag Skel map. All the doors are done and room labels entered. Added some preliminary shading. Now to dress the beast...
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Yet another update to my Dorag Skel map. All the doors are done and room labels entered. Added some preliminary shading. Now to dress the beast...
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Update to my Dorag Skel Dungeon Map

Finished line work in Ai, imported to Ps put in grids and walls and a couple of doors. Still a lot to do before it's finished.
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Hi Folks,

Working on a dungeon map. Used the D&D 5e random details to draw this. Doing the line work in AI CS4, then I'll port to PS CS4 for the finishing touches etc. Hopefully it will turn out OK. So far, spent about 2 hours rolling, drawing and inking and about 1.5 hours in AI so far...

Finished map will be 43" x 62" or thereabouts.

This is intended to be the first dungeon level of the ruins at Dorag Skel, the place I used for my Crypt of the Witch King O.P.D entry.


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17/05/2017
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Hi Folks,

Working on a dungeon map. Used the D&D 5e random details to draw this. Doing the line work in AI CS4, then I'll port to PS CS4 for the finishing touches etc. Hopefully it will turn out OK. So far, spent about 2 hours rolling, drawing and inking and about 1.5 hours in AI so far...

Finished map will be 43" x 62" or thereabouts.

This is intended to be the first dungeon level of the ruins at Dorag Skel, the place I used for my Crypt of the Witch King O.P.D entry.


Photo
Photo
17/05/2017
2 Photos - View album

Post has attachment
Hi Folks,

Working on a dungeon map. Used the D&D 5e random details to draw this. Doing the line work in AI CS4, then I'll port to PS CS4 for the finishing touches etc. Hopefully it will turn out OK. So far, spent about 2 hours rolling, drawing and inking and about 1.5 hours in AI so far...

Finished map will be 43" x 62" or thereabouts.

This is intended to be the first dungeon level of the ruins at Dorag Skel, the place I used for my Crypt of the Witch King O.P.D entry.


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17/05/2017
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Here's a couple of maps I've done...

The first one is a re-creation of the Blackfang Dungeon from the Pathfinder Beginner's Box that I did to run at a Cub Scout Camp, I only have the PDF version of the box and to print the original would've killed my ink cartidges. The next one is from my Elric campaign (I borrowed the manor house from ToEE, the basement level is all mine though), this map was done with Dundjinni, everything else is PS CS4. The old-school was a practice map, the next two were interesting; the one on the right, I originally did as a challenge piece over at the Cartographers Guild, the one on the left is a tweaked version for this years One Page Dungeon Contest. The final map was also done for a challenge over the the C.G. Feel free to use for any non-commercial purpose, otherwise contact me.
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11/05/2017
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