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Jessica McGrath
Works at Doppler Interactive
Lived in Sydney
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Jessica McGrath

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Sketching in the park
I started my day with some drawing in the park. I haven't used chalk pastels in a long time, mainly because they make such a mess, so I thought the park would be a good place to play with them. My jeans are now absolutely filthy, so there's that. I'm pretty...
I started my day with some drawing in the park. I haven't used chalk pastels in a long time, mainly because they make such a mess, so I thought the park would be a good place to play with them. My jeans are now absolutely filthy, so there's that. I'm pretty happy with how the sketches came out, ...
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Latest blog post!
It's July 22nd, from where I sit. It's been three months since I blogged last. A grim scenario. Usually productivity and blog frequency are inversely proportional. Not in this situation, friends. Not in this situatio...
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A few things I've been working on
This is a "things-I've-done-this-year-and-have-neglected-to-blog-about" style blog post. Because I just forget to blog I guess. Here goes: Earlier this year I started doing a 128x128 drawing every day, building on the picture from the day before. I've been ...
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Joshua had a chat with the lovely people at Unity about our game development journey and how it all started with the Unity Asset Store.
 
Read the epic story of Doppler Interactive and how it all started with the Asset Store!
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"it's like freud made this game"
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+Mark Duval Well, it´s Easter after all. So it´s a really good time to reincarnate xD
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Have her in circles
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Cube & Star is in the IndieCade Weekly @humble Bundle with some great games: http://www.humblebundle.com/weekly, supporting the IndieCade Foundation :)

The games in the bundle are:
Ibb and Obb
Cube & Star
Lyne
Proteus
Artemis Spaceship Simulator
A Slow Year
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Things I did today
I spent today colouring the character for a new game I'm working on. I've been working on the assets for the game for the past week and a half. I've got my animations sketched out for most of the characters movements, the walk cycle is the only complete one...
I spent today colouring the character for a new game I'm working on. I've been working on the assets for the game for the past week and a half. I've got my animations sketched out for most of the characters movements, the walk cycle is the only complete one so far.
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+Levi Bard Thanks!
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"We decided to start making games together. And we just… started. We practiced, we made games that weren’t great – but every subsequent one was a little better."
I first met Joshua and Jessica, the dynamic duo from Doppler Interactive, at Unite 2012 in Amsterdam. They were instantly likable - funny, friendly, and full of energy. They are active in the Unity...
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Cube & Star: An Arbitrary Love has made its way to the iPad after successfully rolling its colorful way across Steam.
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Samurai Rabbit's First Impressions Review of Cube & Star: An Arbitrary Love
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Thanks for sharing :)
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Read the four-part postmortem of Cube & Star: An Arbitrary Love on Gamasutra.
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Have her in circles
891 people
ahdt biz's profile photo
mircea jichici's profile photo
Vladut Placinta's profile photo
Amos L. Holt III's profile photo
Eric Heimburg's profile photo
Pepijn Gaillard (Star Arts)'s profile photo
Emil Hugo's profile photo
Petkov Pemaro's profile photo
William Liu (tweety)'s profile photo
Work
Employment
  • Doppler Interactive
    Co-founder & Artist, present
Basic Information
Gender
Female
Story
Tagline
Graphic designer/artist and friend to cats
Introduction
I'm Jess, the 'art half' of indie game design duo Doppler Interactive. 
We've just released Ball of Woe: It's odd. It's on iPad, iPhone and Android.
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Previously
Sydney
Jessica McGrath's +1's are the things they like, agree with, or want to recommend.
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Cube & Star: An Arbitrary Love Now On iPad - mxdwn Games
games.mxdwn.com

Cube & Star: An Arbitrary Love has made its way to the iPad after successfully rolling its colorful way across Steam.

Cube & Star: An Arbitrary Love on sale at IndieGameStand
indiegamestand.com

"Spread color. Spread joy. Thrill to the emergence of strange new creatures. And burn them all to ashes." - Winner Intel LevelUp Best "Other

Indie Royale Announces the Atomic Bundle
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A new deal to rival that of Humble Bundle.

Top Rated Games, Reviews and News - Gameranx.com
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Gameranx is the premier resource for top rated games, on PC, Xbox 360, PlayStation 3, and PS Vita. Discover new indie games, get the latest

Cube & Star: An Arbitrary Love Review | Capsule Computers - Gaming &...
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Gaming news, reviews, interviews, competitions. Covering all platforms, PC, Playstation, PS3, PS4, PSP, PSVITA, Xbox 360, Xbox One, Wii, Wii

Win an iPad Mini with Qwertee! (and a load of other AWESOME prizes:)
www.wishpond.com

Here at Qwertee.com we're not content with selling awesome limited edition tees at the super price of £8/€10/$12 every day, we love to give

Ball of Woe
market.android.com

It's bizarre! It's dark! It's colorful! It's cute! It makes you want to brush your teeth! It's.... Ball of Woe!• Unforgiving difficulty - ju

Ball of Woe tops Android Games of the Week
www.androidapps.com

Sony’s announcement of the PlayStation 4 is not the only development in the world of gaming right now. There are loads of new Android games

Ball of Woe im Test - Androidmag.de
www.androidmag.de

Der Ball des Leidens will von dir vorangetrieben werden. Das ist aber keine leichte Aufgabe (kostenlos). Die Einwohner von Nicetown sind zwa

Tidy Tile Mapper: Tile-based level painting for Unity3D.
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Buy it here! http://u3d.as/content/doppler-interactive/tidy-tile-mapper/2AF Soundtrack - "The Boss" created by Multifaros - see his excellen

Tidy TileMapper: Top-Down maps and You
www.youtube.com

Another vaguely educational video at the request of my compatriots from the Unity forums. Today, we're looking at block orientation in top-d

Doppler Interactive: Mobile Apps, Game Development and Unity Tools.. wit...
blog.dopplerinteractive.com

I've got a philosophical problem with blogging. I feel like the internet is a noisy-enough place as it is - it doesn't feel kosher to contri

Tidy TileMapper: Your first "5" minutes.
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I put this semi-short, casual video together to give new users an overview of the core functions of Tidy TileMapper - something that can get

Tidy TileMapper: Turning your models into Blocks.
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A tutorial video at the request of Michal Blakala: Taking a model from OBJ through to Block and painting it into a Tidy Tile Map. For those

Tidy TileMapper: Introducing Character Controllers
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A bold introduction video to accompany the latest Tidy TileMapper update. This time, we've gone ahead and included a tonne of AI controller

Playtesting 101: Finding the Purpose — Throw the Looking Glass
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Tweet This is the first of a series of posts about playtesting, when we’ll be looking at the process of testing your game step by step. It m

Interview with Lev Grossman & our Hyperion kick-off!
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Geek & Sundry - The Flog: Felicia Day with a Chainsaw!
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Geek & Sundry - The Flog: Felicia Day with a Chainsaw!

Boxen designed level test
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so i implemented a level editor in boxen and now i can make things like this! I'm hoping it'll be useful for teaching how the gameplay works