This turned into a full-blown reimplementation of the game logic pretty fast. As it turns out, working on this has been the most enlightening and rewarding experience I've ever had in programming. Hearthstone is a very well designed game with very few hacks (much unlike other Blizzard games) and extremely logical rules it has a lot of respect for.
Working on this, more than anything else, has been the most fun I've ever had working on a project. I'll continue working on it until it is a powerful contender to the original Hearthstone implementation and I hope this can interest some people.
Most immediately, a command line interface for it would be useful but I don't have time to work on that on top of the core. I'm open to contributions - I also contacted the guys working on Hearthbreaker, see what they say about theirs. :)
- LXDE (LXQt)UX designer, 2012 - present
- AnthillDeveloper, 2013 - 2013
- MMO-ChampionDeveloper, 2007 - 2011
- Wowhead / ZamConsultant, 2006 - 2008
The Humble Indie Bundle #3 (pay what you want for five awesome indie games)
Pay what you want for some awesome games and help support two charities. All of the games are DRM-free and support Mac, Windows, and Linux.
So, um. I think my syslog is threatening me? : linux
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